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{{CountryInfobox|Nation name=Nestoric Lordship|Nation native name=''Nestoric Herdom'' ([[Nestorian language|Nestorian]])|flag=Nh-version1.2.2.png|coa=nh_coa_v1.png|flag link=|coa link=nh_coa_v1.png|Motto=''Ray vil stil, Hof vil Harric''<br>Rain of steel, heads of metal|Anthem=''Ficol o Colhamo''<br>Glory to the king|anthem link=Ficol o Colhamo|map=Nestor_Where.png|capital city link=Giondo|capital city=Giondo|largest city=Ricar|official language link=Nestorian_Language|official language=Nestorian|other languages=[[Canibic]], [[Nestorian Sign Language]]|Ethnic group=[[Nestorians]] - [[Other]]|Religion=[[Erecund]]|Demonym=Nestorian|government type=Federated Monarchy|Leader 1 title=The king|leader1=Polic el Gun|Leader 2 title=Head of the parliament|leader2=Kawosi vil Gorey|legislature=|event1=Unification under Giondo lordship|date1=|total area=|water percentage=5.6%|total population=62,422,800|population density=90.33|economy type=|GDP total=1,5 trillion|GDP per capita=24.037|currency link=Teci|currency symbol=NH_Cur.png|inequality index=|development index=|time zone=-5|driving side=right|calling code=(+153)|internet code=.nh}}
{{CountryInfobox
| Nation name = Nestoric Herdom
| Nation native name = ''Nestoric Herdom'' ([[Nestorian language|Nestorian]])
| flag = Nh-version1.2.2.png
| coa = nh_coa_v1.png
| flag link =  
| coa link = nh_coa_v1.png
| Motto = ''Ray vil stil, Herf vil Harric''<br>Rain of steel, hearts of metal
| Anthem = ''Ficol o Colhamo''<br>Glory to the king
| anthem link = Ficol_o_Colhamo
| map = Nestor_Where.png
| capital city link = Giondo
| capital city = Giondo
| largest city = Ricar
| official language link = Nestorian_Language
| official language = [[Nestorian]]
| other languages = [[Canibic]], [[Nestorian Sign Language]]
| Ethnic group = [[Nestorians]] - [[Other]]
| Religion = [[Erecund]]
| Demonym = Nestorian
| government type = Federated Monarchy
| Leader 1 title = The king
| leader1 = Polic el Gun
| Leader 2 title = Head of the parliament
| leader2 = Kawosi vil Gorey
| legislature = House of Lords
| event1 = Unification under Giondo lordship
| date1 = 0
| total area = 691,084.18
| water percentage = 5.6%
| total population = 62,422,800
| population density = 90.3
| economy type = Capitalist
| GDP total = 1,5 trillion
| GDP per capita = 24,037
| currency link =  
| currency symbol =  
| inequality index =  
| development index =  
| time zone = -5
| driving side = right
| calling code = +153
| internet code = .nh
| nation number = 153
}}
The '''Nestoric Lordship''' ('''Nestor Herdom''') is a nation state on the island of Nestor. The island is located in north Settant sea and it consists of two major island, Nestor Major and Nestor Minor. The nation consists of 13 lords with the a king as the head of state.
The '''Nestoric Lordship''' ('''Nestor Herdom''') is a nation state on the island of Nestor. The island is located in north Settant sea and it consists of two major island, Nestor Major and Nestor Minor. The nation consists of 13 lords with the a king as the head of state.


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== History ==
== History ==
{{main|History of Nestor}}


=== Ancient History ===
=== Pre-historic Era (0 - 3603 RH) ===
The island of Nestor Mayor has been inhabited for a long time. The people on the island were known as the Nestalic but this is because the real name of the tribe was lost due to a lack of written records. The Nestalics lived a simple life as nomads of the land and used fishing techniques. The Nestalics were introduced to farming and other technologies from the mainland of Anaria. This meant that even though Nestor was on an island, they still received technologies from the mainland.
The island of [[Nester Mayor]] was inhabited by a people referred to as the [[Nestalics]], though their true tribal name is lost due to the absence of written records. Initially nomadic hunters, the [[Nestalics]] were introduced to agriculture and mainland [[Anaria|Anarian]] technologies, which gradually advanced their society. By 2278 RH, the first feudal kingdoms—[[Juncor|Jung]], [[Erincor|Erapo]], and [[Giondo]]—were recorded. The earliest continuous written records, dating to 3578 RH, mention additional kingdoms like [[Centil]], [[Cultar]], [[Radir]], [[Ravnar]], and [[Remonir]].


=== Religious Clash ===
In 3603 RH, a war erupted between the kingdoms of [[Erincor|Erapo]] and [[Ravnar]]. The conflict culminated in the fall of [[Ravnar]] after the decisive battles of [[Battle of Eran|Eran]] and [[Battle of Savol|Savol]] (3612-3617 RH). [[King Alak of Ravnar]] resisted with brutal tactics, while [[King Garises III]] of [[Erincor|Erapo]] ultimately prevailed, enslaving [[Ravnar]]'s population and establishing a puppet regime under his son.
The Nestalics and the peoples of the mainland lived in relative peace for a while. From the southern lands the religion of Erecund spread to the Nestor islands. The Nestalics accepted the religion with open arms. The religion the Nestalic up to this point believed in was very limited and Erecund provided much more guidance.


However, around this time the new religion of [[Orkanan]] started to spread from the [[Anaria]]n mainland to the isles in the east. The Orkanan religion quickly replaced Erecund. The Nestalics were not pleased with the Orkanan spread and wars were fought between the Erecund nations and the Orkanan nations. Orkanan nations won the wars pushing the Erecund religion deep into Astragonian territory and on the island of Nestor Mayor. The Nestalics turned unfriendly to almost all the Anarian friends so therefore the nation closed its borders. The closing of the borders was meant to protect the island from the Orkanan religion. But because Astragonia also kept its Erecund religion going, the Nestalics allowed only Astragonia to trade with them. All non-Astragonian ships were not allowed to enter any Nestalic harbour under any circumstances.
=== Lord History (3603 - 4139 RH) ===
In 3632 RH, traders from [[Anaria]] brought the [[Erecund]] religion to the Kingdom of [[Erincor|Erapo]], which was soon adopted by [[King Aron vil Era]], transforming [[Erincor|Erapo]] into the [[Erinic Empire]]. He aimed to unite all of [[Nestor]] under this new faith. This led to significant religious and political upheaval, including the founding of [[Astidil]] by refugees opposed to the [[Erecund]] faith in 3672 RH, and the creation of the [[Muncor Alliance]] by the [[Muncs|Munc tribes]] to resist the [[Cultaric Empire]]'s invasions in 3763 RH.


=== Warring Lords Period (xxx - 6950) ===
The [[Erinic Empire]]’s aggressive expansion continued, with its invasion of [[Remonir]] in 3753 RH, forcing the kingdom to convert to [[Erecund]]. In 3769 RH, the [[Erinic Empire]] conquered [[Giondo]], a kingdom that also converted, though its populace faced religious repression. The [[Erinic Empire]] declared war on the [[Cultaric Empire]] and the [[Muncs]] in 3773 RH, leading to the fall of the [[Muncor Alliance]] and the forced conversion of its people by 3794 RH.
The Nestalics were united under the Erinics during the wars against the Orkanan nations. When the Erinics closed the borders of the nation to reduce outside influence, the national economy went into recession. This economic recession caused the nation to become unstable and a few decades later, the nation was split into 58 lords. All 58 lords fought over control of the islands but because the previous kingdom put lords in power in balanced regions, no lord had an advantage. The warring lords fought each other in deadly wars for a very long time. The lords created large defensive structures in their lands and a high birth rate was upheld. The war fought between the lords was deadly for both sides, but because of the constant high birth rate, the population stayed stable.


The warring lords created a strong warrior culture under the soldiers. Every fit man would serve in the military, if the soldier survived long enough, he was deemed worthy of a family. The wars provided for a type of natural selection that caused only the best soldiers to reproduce. This system caused a large surplus of women during this period. The strongest and most successful soldiers were allowed to retire and focus on raising a whole new generation of soldiers. This meant that a woman married to a soldier had an obligation to have as many children as possible. The women who didn’t get married to a soldier became dominant in the social services of the nation including basic education, nursing and caretaker.
In subsequent years, the [[Erinic Empire]] expanded its influence further by conquering [[Centil]] in 3851 RH and exerting control over the Kingdom of [[Gragin]]. The [[Erinic Empire]]’s religious elite, dissatisfied with the Kingdom of [[Juncor|Jung]]’s lax conversions, led an invasion in 3854 RH. This resulted in widespread purges and reforms aimed at maintaining stability across the empire. By 4033 RH, the suppression of religious diversity eased, and in 4098 RH, the [[Erinic Empire]] transitioned to a lord-based democracy, which further stabilized the realm.


=== The Nestoric Herdom and the rise of Giondo ===
=== Erinic Era (4239 - 5351 RH) ===
After enduring centuries of unrelenting warfare, the alliance led by the lord of Giondo emerged as the predominant power on the island. Recognizing the need for a more cohesive governance structure, the lord of Giondo proposed a revolutionary idea – transforming the island into a federated monarchy. This visionary approach aimed to replace the previous singular authority attempting to unify the island with a system where each lord retained autonomy over their respective lands, while adhering to common national laws.
[[File:Erinic_Empire_Flag.png|alt=Erinic Empire Flag|thumb|Erinic Empire Flag]]
The [[Erinic Empire]] stabilized after centuries of turmoil, thanks to decentralization efforts that gave lords more autonomy, beginning with [[Baragozo IV]] of Giondo in 4139 RH. By 4216 RH, the empire was divided into 130 herdoms, including the elusive [[Heranica]], hidden within the eroding Hivic Mountains. Expansion efforts continued, with Nester Minor and Spal Island annexed by 4233 RH, marking the start of the [[Erinic Empire|Erinic]] Golden Age (4219–4823 RH). This era saw prosperity until a devastating plague in 4824 RH, which decimated the population and triggered a crisis of faith.


The implementation of this federated monarchy significantly reduced conflicts across the island, attracting more lords to join the alliance. By the time the Nestorian alliance was established, only 12 lords remained. Initially, these lords had engaged in fierce competition, with war as the primary driving force. However, as conflicts gradually diminished, a new era dawned, marked by economic competition among the lords. This shift propelled the nation into a golden age, fostering prosperity and growth. Emboldened by the success of Nestor's golden age, the lords decided to reopen the borders to the outside world.
Religious discontent grew, culminating in demands for religious freedom by 4829 RH, influenced by new religions from [[Anaria]]. Despite attempts to suppress these movements, the empire overreached when it engaged in costly religious wars alongside other [[Erecund]] nations (5001–5264 RH). [[Anaria|Anarian]] forces eventually landed on [[Nestor Mayor]] in 5269 RH, further destabilizing the empire. In 5329 RH, the first lord defected, and by 5351 RH, all lords had abandoned the [[Erinic Empire]]. Although they remained faithful to the [[Erecund]] religion, the collapse of royal authority marked the end of the [[Erinic Empire]], shaping Nestor's future trajectory.


One lingering challenge faced by the nation was the absence of a single head of state among the 12 lords. In response, the lords devised a unique system wherein they would democratically elect a new king, the head of the lords, each time the incumbent king passed away. To prevent the risk of civil war, the lords ensured that there were always two kings or heirs alive concurrently. The elected king's authority was limited to national laws, while a national parliament was established to vote on such laws, giving the king a mere veto power rather than full authority.
=== Medieval Era (5351 - 7405 RH) ===
Following the fall of the [[Erinic Empire]] in 5351 RH, the island fragmented into nearly 500 regions, each ruled by a lord or religious leader. Power struggles ensued, and by 5354 RH, only 150 lords remained, each wielding roughly equal influence. Despite constant warfare and harsh societal norms, the population remained stable due to high birth rates and a rigid warrior culture that favored strong soldiers.


With the transformation of governance and the nation's newfound stability, a change in nomenclature became imperative. The former name, White Alliance, no longer accurately represented the evolving reality. Nestor Mayor, once marred by castles due to the incessant conflicts of the warring lords period, was rebranded during a delegation from Helreich. The nation came to be known as the Land of Castles or, in Nestorian parlance, the Land of Nests. Embracing its federated monarchy, the word 'herdom' was incorporated to refine the name further, resulting in the birth of the nation now known as the Nestoric herdom. The Nestoric Herdom had 29 [[Nestorian Kings|kings]] with the most comming from Giondo.
By 6691 RH, the lord of [[Giondo]] proposed a federated monarchy to unite the island and end the constant infighting. This idea was realized in 6809 RH when the [[Nestal Alliance]], led by [[Bulgunzo I]], reformed into the [[Nestor|Nestoric Herdom]]. Under [[Bulgunzo I]]’s leadership, military reforms reduced death rates, and a less brutal warrior culture emerged. The [[Nestor|Nestoric Herdom]] gradually expanded its influence over key regions by 7405 RH, facing its primary rival, the [[Domain of Narrac]]. At this point, only 15 herdoms remained on [[Nester Mayor]], 3 on [[Nester Minor]], and a separate nation formed on [[Spal Island]].


In 7212 king Gardaro died at the age of 86, the oldest king at that point. The kings were getting much older then expected therefor a 3rd rank was created, elder king. This meant when the king was seen as unfit, the next in line would take ove the job and the elder was just a figure head without any power. This was done at the age of 75.
=== Renaissance Era (7405 - 7471 RH) ===
{| class="wikitable sortable"
[[File:Nestor7400RH.png|thumb|Nestor in 7400 RH]]
|+The Kings of the Nestoric Herdom
With the dominance of the [[Nestor|Nestoric Herdom]], [[Nester Mayor]] experienced its first period of peace in centuries, allowing for necessary reforms. The industrial revolution began in 7443 RH in [[Ricar]], in [[Rinnar]], transforming the city into the industrial hub of the Herdom. By 7471 RH, economist [[Xar Mulca]] introduced the [[Nestorian Tax System|Land Value Tax System]], which restructured the Nestorian tax system to be fairer, though lords retained significant tax-free lands. These developments laid the groundwork for future economic and social progress across the island.
!State
 
!Kings
=== Pan-Anarian War Era (7496 - 7552 RH) ===
!Last
The [[Pan-Anarian War]] Era began in 7496 RH with [[Wolgos]] raids on the [[Legar coast]]. By 7498 RH, they had established a foothold on [[Nester Mayor]], prompting the formation of the [[United Herdom Alliance]] to protect the island. Despite initial setbacks, including the invasion of [[Tricor]], the alliance's improved military strategies allowed them to expel the Wolgos by 7502 RH. Although the conflict was bloody, the Nestorians did not harbor deep animosity toward the Wolgos, viewing the invasion as a harsh lesson.
!Most notable
 
|-
From 7502 to 7520 RH, the Nestorian nations focused on recovery and modernization, anticipating future threats. These fears materialized with the emergence of [[Häverism]] in [[Helreich]]. In 7521 RH, [[Häverism|Häverists]] launched an invasion of [[Nester Mayor]], quickly gaining ground. Although [[Ricar]]'s factories initially supplied the Nestorian war effort, the destruction of [[Ricar]]’s industrial sector in 7525 RH crippled the economy, leading to the fall of the [[United Herdom Alliance]] by 7526 RH.
|Giondo
 
|13
During the [[Häverist]] occupation, the lords and the king lost all their power and heavy top down government was installed under [[Häverist]] ideals. The nation was forced to produce weapons for the warmachine of Häverism. The removal of very old systems made the Nestorian people very unhappy. Even though the rule via the old lord system wasn't flawless, it was a part of the national identity. With the removal of the lords and new [[Häverist]] government. The nation fell into a form of anarchy in regions where the [[Häverist]] didn't have strong control. These anarchy regions also started a resistance group within Nestor to fight the [[Häverist]] puppet government.
|7690
 
|[[Bulgungazi]] I
The Nestorian people resisted fiercely, using underground networks and guerrilla tactics to harass Häverist forces. By 7530 RH, international support, particularly from [[Livaria]], enabled the formation of organized rebel groups like the [[Sularic Rebels]] and [[Muncor Rebels]]. With smuggled weapons and supplies, they prolonged the resistance, and by 7535 RH, reduced [[Häverist]] presence on the island. In 7537 RH, rebels captured the [[Garion Robotic Industries|Garion Robotikindustrie]], rebranding it [[Garion Robotic Industries|Garion Robotic Induxars]] and placing [[Felix Garion]], a supporter of the Nestorian rebellion, in charge.
|-
 
|Rinnar
By 7539 RH, the rebels had reclaimed vast territories, forcing the [[Häverist|Häverists]] to retreat. In 7541 RH, the last Häverist forces left Nestor, restoring the island’s independence. The [[United Herdom Alliance]], now reformed and more unified, allied with [[Livaria]] to continue the fight against [[Häverism]]. A great [[Häverist purge of Nestor|Häverist purge]] occurred in 7543 RH, eradicating all remnants of [[Häverist]] influence.
|4
 
|7426
Reconstruction began in 7545 RH with [[Livaria|Livarian]] aid, focusing on rebuilding the [[Ricar]] industrial sector, which became a hub of modern industrialization. The [[Garion Robotic Industries|Garion Robotic Induxars]] (GRI) saw rapid growth by 7547 RH, spurring nationwide economic and technological advancement. During the rebuilding, many governmental systems were removed installing a light version of anarchy. Taxes were heavily reduced and the little taxes that were mostly spend on the military. 77.7% of the national budget went to the military but the national budget to GDP ratio was only 6%, making the defense budget at the time about 4.6%. Many other services were given back to the people but the government allocated money aside for healthcare and education vouchers. The king and the lords were restored and most of the power they had was also given back. The national government was split into the Royal District Corps and the Royal Defense Corps.
|
 
|-
Talks began in 7548 RH about maintaining the [[United Herdom Alliance]] as a permanent nation. In 7550 RH, the [[Nestor|Nestoric Herdom]] was officially formed, though some regions, including [[Nester Minor]], [[Spal island|Spal]], and a few areas on [[Nester Mayor]], remained independent.
|Erincor
 
|4
The [[Pan-Anarian War]] Era officially concluded in 7552 RH, marking the end of a transformative period in Nestorian history.
|7280
|
|-
|Nider
|3
|7625
|Niëto
|-
|Congar
|2
|7535
|
|-
|Muncor
|2
|7460
|
|-
|Kakluncor
|1
|7307
|
|}


=== Industrialization of the Nestoric Herdom ===
=== Unification Era (7559 - 7585 RH) ===
The continued competition saw a few lords start to industrialize. The city of Ricar invested heavily in the industry and factories and soon became the main industrial city of the Herdom. The city started to produce mostly guns and other war materials. These war materials were exported mainly to Anaria.
In 7559 RH, the [[Loon|Loons]] and [[Drinor|Drinors]], the last independent nations on [[Nester Mayor]], declared war. The conflict was brutal, marked by high casualties due to the use of advanced weaponry. By 7561 RH, both nations were pressured into peace talks by the growing power of the [[Nestor|Nestoric Herdom]]. After extensive negotiations, the [[Loon|Loons]] and [[Drinor|Drinors]] agreed to join the Herdom later that year.


Not long after the great industrial works of Ricar were running, the second [[Wolgos]] war broke out. Many nations were in need of weapons precisely what the main industrial hardland of the nation was making. The selling of weapons during the Wolgos wars made the Nestoric Herdom very rich. The Nestoric military also played a part in the Wolgos wars. The excess money the nation got from the militaries buying their weapons was used to invest in a more diverse economy. The nation had a vision to become the best factory in the world. They didn’t aim to produce an overwhelming amount of cheap products but they aimed at a decent amount of high quality products.
From 7561 to 7567 RH, the Herdom began a broader unification process, negotiating with the nations of [[Spallar]] and [[Crontol]], which officially joined in 7566 RH. This marked the end of isolationism for the Nestoric Herdom. For centuries, the isolation policy had limited foreign relations to prevent the influence of external religions. However, the recent wars demonstrated the necessity of engaging on the international stage. In 7567 RH, the [[Nestor|Nestoric Herdom]] officially abandoned its isolationist stance, embracing diplomatic and economic interactions with the outside world.
[[File:Economy_graph_of_Nestor.png|alt=Economy graph of Nestor|thumb|Economy graph of Nestor]]


=== First Wolgos War (7598-7603) ===
=== Economic Era (7585 - 7664 RH) ===
The northern coast of Nestor Mayor was often attacked by the Wolgos. The intensity increased slowly over time. But a few years before the official Wolgos war started, a part of the northern coast was under control of the Wolgos. The Nestoric Herdom fought the Wolgos fiercely even though they didn’t know how. At first the lords lost many battles against the Wolgos but the dertimed lords with centuries of war experience slowly started to make great gains in getting their island back. At this point, the Wolgos were at war with a large Anarian Alliance. After the Wolgos were pushed off Nestor Mayor, the Nestorics fought the Wolgos on other fronts in the war.
The [[Wolgos Scourge]] began in 7585 RH, but the Nestoric Herdom remained neutral, instead focusing on weapon production for allied nations like Livaria. This war triggered rapid economic growth, with [[Garion Robotic Industries|Garion Robotic Induxars]] '''(GRI)''' becoming the fastest-growing company in Nestor. While concerns about a GRI monopoly arose, they were largely dismissed.


=== After the First Wolgos War (7603-7648) ===
To sustain the economic boom, Nestor invested in internal competition among its 13 states. After the Wolgos Scourge ended in 7603 RH, Nestor expanded its international trade, forming alliances and deals with nations like [[Cassia]], [[Livaria]], [[Arvor]], and continuing its trade with [[Atregona]]. Between 7603 RH and 7659 RH, Nestor’s economy saw an unprecedented 592% growth.
The efforts the Nestorics put in the war improved relations between the Orkanan Anarians and the Erecund Nestorics. The Nestoric Herdom saw great improvements in technology, standard of living and resources but they were determined to keep the lordship in place. The lords competed against each other since the fall of the Erinics and this provided constant growth in technology, in order to keep this innovation going, the Herdom created a system where the lords still competed against each other but instead of via wars, they would use economics and friendly romp instead.


=== Rise of Orderism in Nestor (7664-7674) ===
=== Anibar civil war (7664 – 7676 RH) ===
{{main|Rise of Orderism in Nestor}}
{{main|Rise of Orderism in Nestor}}
The Nestorian Conflict, a pivotal chapter in the history of Nestor, unfolded as Nestor, a conservative and militaristic island nation, faced internal turmoil amid growing influence from the [[Stolvic Orderist Commonwealth]]. This conflict, spanning from 7676 to 7687, marked a significant departure from Nestor's historically stable trajectory.
The Rise of Orderism in [[Anibar]] was a complex conflict between multiple factions, each fighting for power and a vision of Nestor's future. Beginning with protests in 7664, the conflict escalated into a civil war that lasted over a decade. Key players included the anti-nobility [[New Orderist Rebellion]] (NOR), the technocratic [[New Orderist Party]] (NOP), and the traditionalist [[Nestorian Imperial Party]] (NIP). The war saw alliances shift, minor foreign involvement, and deep social unrest, eventually leading to a fragile peace with the establishment of new political structures in [[Anibar]].


== Gothagraphy ==
== Gothagraphy ==
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==== Mountain Topography and Erosion ====
==== Mountain Topography and Erosion ====
The spiky nature of the mountains, especially prominent in the western region, is caused by a history of intense erosion, possibly due to a combination of wind, temperature fluctuations, and the freeze-thaw cycle. Such erosion would wear down the mountains over time, sharpening their peaks and making the landscape rugged and difficult to traverse. The spiky nature of the mountains in the western region in particular is caused partially by exposure to the prevailing weather systems but mainly a difference in rock composition that makes these mountains more susceptible to erosion, shaping them into the dramatic forms they exhibit today. The rough terrain of the Hivic mountains acts as a natural barrier between the northern and southern regions of the island. This division would resulted in distinct ecological and cultural differences between the two sides due to the relative difficulty of movement and communication across the spiky mountain passes. The Anor gap, used as a passage between Anibar and the Juncor state, is of significant geographical and historical importance. This pass is be located in an area where the mountains are not as high has carved a more accessible route. It is a critical trade route and strategic point, as well as a ecological corridor for species migration. This region is also the place were the North-South line is traveling through. The Hivic mountains were once much taller or at least wider and have been reduced by wind erosion caused by a long geological history. The current spiky appearance is also thought to be the result of other erosional forces, such as glacial carving during past ice ages, which tend to leave behind sharply pointed peaks and ridges but this has not been proved yet.[[File:Anibar Coast 4.jpg|thumb|Anibar Coast (west)|200x200px]]
The spiky nature of the mountains, especially prominent in the western region, is caused by a history of intense erosion, possibly due to a combination of wind, temperature fluctuations, and the freeze-thaw cycle. Such erosion would wear down the mountains over time, sharpening their peaks and making the landscape rugged and difficult to traverse. The spiky nature of the mountains in the western region in particular is caused partially by exposure to the prevailing weather systems but mainly a difference in rock composition that makes these mountains more susceptible to erosion, shaping them into the dramatic forms they exhibit today. The rough terrain of the Hivic mountains acts as a natural barrier between the northern and southern regions of the island. This division would resulted in distinct ecological and cultural differences between the two sides due to the relative difficulty of movement and communication across the spiky mountain passes. The Anor gap, used as a passage between Anibar and the Juncor state, is of significant geographical and historical importance. This pass is be located in an area where the mountains are not as high has carved a more accessible route. It is a critical trade route and strategic point, as well as a ecological corridor for species migration. This region is also the place were the North-South line is traveling through. The Hivic mountains were once much taller or at least wider and have been reduced by wind erosion caused by a long geological history. The current spiky appearance is also thought to be the result of other erosional forces, such as glacial carving during past ice ages, which tend to leave behind sharply pointed peaks and ridges but this has not been proved yet.
=== Anibar ===
=== Anibar ===
[[File:Total Anibar Coast.png|thumb|Anibar Coast (from west to east)]]
The Anibar region is more then the state of Anibar, it is the entire nothern coast of Nestor Mayor. Since Anibar is shielded from the southern wet winds by the Hivic mountains, it has a rain shadow effect, making it drier. The colder aspect are due to it facing the northern latitudes and having cold currents offshore. This kind of climate would typically support different types of vegetation and wildlife from south of the Hivic mountains. The dryness suggests that the region may have a landscape composed of open fields, scrublands, or forests with hardy coniferous trees adapted to less precipitation. The further west you go in the Anibar coast nutrients in the groud are less dominant due to less rainfall, the plant life here is specialized to survive in these conditions, with smaller leaves or needles to minimize water loss. Being a northern coastal region, Anibar features rugged cliffs and pebbly beaches.  
The Anibar region is more then the state of Anibar, it is the entire nothern coast of Nestor Mayor. Since Anibar is shielded from the southern wet winds by the Hivic mountains, it has a rain shadow effect, making it drier. The colder aspect are due to it facing the northern latitudes and having cold currents offshore. This kind of climate would typically support different types of vegetation and wildlife from south of the Hivic mountains. The dryness suggests that the region may have a landscape composed of open fields, scrublands, or forests with hardy coniferous trees adapted to less precipitation. The further west you go in the Anibar coast nutrients in the groud are less dominant due to less rainfall, the plant life here is specialized to survive in these conditions, with smaller leaves or needles to minimize water loss. Being a northern coastal region, Anibar features rugged cliffs and pebbly beaches.  
[[File:Ertilan Peninsula 2.jpg|thumb|300x300px|Ertilan Peninsula]]


=== The Ertilan Peninsula ===
=== The Ertilan Peninsula ===
This region is dominated by a Maritime Climate which is stable. This region is also home to the most amount of people because it includes the bay area and states like Erincor, Dandagar, Nider, Giondo and Rinnar. The region has no large mountains and soil is wet and good for argiculture. The wildlife in this region also has more kinds of animals and most notably, birds. Because this region's weather is controlled by the sea, the weather is stable but also can produce storms and morning mist is quite common.


=== The Nestor Minor ===
=== The Nestor Minor ===
[[File:Anibar Coast 7.jpg|thumb|200x200px|Anibar Coast (Legar region)]]
[[File:Nestor Minor Trees v1.jpg|thumb|300x300px|Nestor Minor]]
Just trees, a lot of trees


=== Spal ===
=== Spal ===
[[File:Spallar.jpg|thumb|300x300px|Spallar port]]
Urbanized island due to trading and fishing


== Government ==
== Government ==


=== Political structure ===
=== Political structure (WIP) ===
The political culture of the Nestoric Herdom is decentralised, with each state having their own lord. These kings have autonomy over their state but they have to comply with national law. The nation law is voted for by the lower house of parliament which has 864 seats. The national parliament is the main drive towards national unity and makes sure the lords work together. The National parliament has 864 seats which are distributed according to population and voted for by the people. The upper house of each state is the royal house with a lord as head of state. These lords have veto power over any law that the lower house passes unless it is a national law. All the lower houses together form the national lower house who are often grouped in national parties, all the upper houses (royal elite) together are the upper house of the nation. The upper house votes for a king who will become the leader once the previous leader dies, resigns or is <nowiki>''promoted''. There are two or three elected royals with the title, Elderly King, King and Aire. The king has to ''promote''</nowiki> to elderly king at the age of 70 and give the title of king to the next in line. Currently there are royals occupying all three titles, Polic, Nisson and Merc.
Nestor operates as a highly minimalist state, combining elements of anarcho-capitalism with a strong focus on self-reliance and tribal governance. Key institutions like the military, basic infrastructure, and diplomatic functions are funded through a [[Nestorian Tax System|Land Value Tax]] (LVT) set at around 5%, while most other services are privatized.
 
==== Parliament ====
The Nestorian parliament has 864 seats which are elected every five years. These members are tasks to check the royal institutions in order to fight back againt corruption and poor use of money. The Parliament can remove the king if they violate the constitution, make poor decisions, or fail in their duties, following a two-thirds majority vote. Afterwards the next in line (which can be from the same state or a different state) takes the role as king. The parliament also appoints the candidates of five department: the RDC, the REC, the RUP, the NRA and the NRC. The sixth member of the national corps is the king. The king is elected by 13 the lords of the nation but the lords have to follow the rules set up by the parliament, if they don't follow these rules, the lords cannot be made king. The king chooses between the candidates to lead the nation. The lords are the historical lords from before the LVT and decentralised system was introduced as a compromise, they kept a part of their power and the land the owned at the time of the introduction was excluded from the LVT. The parliament can also request annual budget reviews and they also have veto power over international treaties and major military decisions made by the king or RDC.
 
==== Royal District ====
The [[Royal District]] is the political and cultural center of Nestor, receiving money annually from the LVT. Its main function is to support the [[Royal Diplomatic Corps]] (RDC), responsible for managing Nestor’s international relations. The RDC handles diplomacy, trade negotiations, and military alliances.
 
===== Royal Diplomatic Corps (RDC) =====
The [[Royal Diplomatic Corps]] is a diplomatic team that is appointed by the king, but candidates are pre-selected by parliament to ensure competence. The RDC maintains embassies, negotiates treaties, and handles international trade agreements but large companies like GRI do their own international relations. Companies have limited autonomy in international relations but must still comply with RDC oversight.
 
===== Royal Economic Corps (REC) =====
The [[Royal Economic Corps]] provides the people with a UBI of 456 Teci. This helps the really poor to stay afloat but the rich don't really use it. This system replaced the old voucher system which was too much of hastle to keep it fair. Buy giving everyone the same amount and this includes babies and the elderly. Therefore this system also can be seen as a pension or childcare allowance.
 
This corps also uses maps, GIS-data and private local companies to calculate and collect the taxes. Taxes are not collect on an indiviual level but together with the entire tribe. Most tribes include this tax in the tribal rent.
 
===== Royal Unity Corps (RUP) =====
The [[Royal Unity Corps]] provides a platform for tribes to communicate and settle disputes. If tribes are having trouble, the RUP with support of an independent police force from another tribe or tribal company which does not have a stance in the dispute makes sure the stabilitry returns when it is needed. The independent police force is selected by both parties to improve effectiveness. The RUP is only active when the tribes cannot handle it themselves.


=== Legislative ===
==== Tribal Communities ====
The National parliament (house of parliament) has 864 members which are elected by each state. Each lord gets 1 seat in the National parliament for every 70 thousand people under their jurisdiction. The biggest lord have over 100 seats in the National parliament each and smaller lords only have around 50. All the laws that the National parliament creates has to go through the king, who can VETO any law the National parliament wants to pass. The [[Nestoric Rixal Istronix]] (NRI - Nestoric Royal Institution) stays in contact with all people in order to see if the people agree. If the [[Nestoric Rixal Istronix]] thinks that people disagree, the institution will organise a national referendum. The [[Nestoric Rixal Istronix]] is also checking what the monarch is doing and they check the approval rating king. The [[Nestoric Rixal Istronix]] also creates the Rixal Newspaper which keeps the population informed about the king's actions. The [[Nestoric Rixal Istronix]] is an independent institution not connected to the house of monarch.
Nestor’s tribal communities are a fundamental part of the social and governance structure. Tribes are semi-autonomous units of 120-150 members that manage local resources, security, and social services within their communities. They take on responsibilities for population management, conflict resolution, and community development, reducing the need for centralized government services.  


=== Basic lord political system ===
In the cities the tribes often work together with 3 to 24 tribal communities to provide education, healthcare and firefighting. These colabrations are often connected via tribal counsils. This cooperation is done is to make sure there is one of the essential services in a section of the city, this is to make sure service are somewhat equally distributed if this is not done naturally.  These tribal counsils also make joined investments into infrastructure. Some tribal counsils also have an investment fund for larger projects. These tribes who work together keep their own identity and only work together for mutual benifits unlike people within one tribel community.
Each lord has their own political system, one that best suits their culture and location. But by law each lord has four branches. Each lord has their own Fornex (Faction) parliament (legislative), the Rejuds (the judges), ministers (executive) and the journalists. The faction parliament votes on laws proposed by the ministers. If a law is passed the minister puts the law in action but the journalists and the faction parliament have the right to check if ministers are doing a good job. The journalists do not only check the ministers but they check all branches and communicate any problems to the people.
 
Each tribe functions like a mini-society, often providing private education, healthcare, and local infrastructure. Tribal Councils handle disputes and coordination between tribes, while the government steps in only for larger inter-tribe conflicts or to enforce national law with the RUP.


=== Subdivisions ===
=== Subdivisions ===
Line 137: Line 184:
|+States of The Nestoric Herdom
|+States of The Nestoric Herdom
!State
!State
!Size (KM2)
!Capital
!Capital
!Largest city
!Largest city
!Population
!Population
!Density
!Seats
!Seats
!Statehood
!Statehood
Line 147: Line 196:
|-
|-
|[[Giondo]]
|[[Giondo]]
|26,191
|Giondo
|Giondo
|Giondo
|Giondo
|6,841,662
|6,841,662
|261
|95
|95
| -
| -
Line 157: Line 208:
|-
|-
|Rinnar
|Rinnar
|44,484
|Ricar
|Ricar
|Ricar
|Ricar
|7,528,313
|7,528,314
|169
|104
|104
|7367
|7367
Line 167: Line 220:
|-
|-
|Nider
|Nider
|27,842
|Barin
|Barin
|Cobin
|Cobin
|5,967,743
|5,967,743
|214
|82
|82
|7398
|7398
Line 177: Line 232:
|-
|-
|Erincor
|Erincor
|57,789
|Elcin
|Elcin
|Unazir
|Unazir
|5,593,206
|5,593,206
|97
|77
|77
|7382
|7382
Line 187: Line 244:
|-
|-
|Congor
|Congor
|55,393
|Kogor
|Kogor
|Kostar
|Kostar
|5,405,938
|5,405,938
|98
|75
|75
|7422
|7422
Line 197: Line 256:
|-
|-
|Dangar
|Dangar
|41,394
|Dandar
|Dandar
|Ribar
|Ribar
|5,218,670
|5,218,670
|126
|72
|72
|7412
|7412
Line 207: Line 268:
|-
|-
|Muncar
|Muncar
|54,411
|Astidill
|Astidill
|Astidill
|Astidill
|5,093,824
|5,093,824
|94
|70
|70
|7412
|7412
Line 217: Line 280:
|-
|-
|Kakluncor
|Kakluncor
|51,810
|Ethopar
|Ethopar
|Lioc
|Lioc
|4,844,133
|4,844,133
|93
|67
|67
|7416
|7416
Line 227: Line 292:
|-
|-
|Tricora
|Tricora
|70,047
|Eltin
|Eltin
|Eltin
|Eltin
|4,532,019
|4,532,019
|65
|63
|63
|7422
|7422
Line 237: Line 304:
|-
|-
|Crontor
|Crontor
|52,286
|Cengon
|Cengon
|Vulgon
|Vulgon
|4,032,636
|4,032,636
|77
|56
|56
|7483
|7483
Line 247: Line 316:
|-
|-
|[[Anibar]]
|[[Anibar]]
|71,720
|Legar
|Legar
|Legar
|Legar
|3,745,368
|3,745,368
|52
|52
|52
|7471
|7471
Line 257: Line 328:
|-
|-
|Spallar
|Spallar
|688
|Spalin
|Spalin
|Spalin
|Spalin
|1,684,180
|1,684,180
|2448
|24
|24
|7543
|7543
Line 267: Line 340:
|-
|-
|Juncor
|Juncor
|137,029
|Tehoff
|Tehoff
|Tehoff
|Tehoff
|1,935,107
|1,935,107
|14
|27
|27
|7416
|7416
Line 277: Line 352:
|-
|-
|Nestoric Herdom
|Nestoric Herdom
|691,084
|Giondo
|Giondo
|Ricar
|Ricar
|62,422,800
|62,422,800
|90.33
|864
|864
| -
| -
Line 287: Line 364:
|}
|}
=== Foreign relations ===
=== Foreign relations ===
{{main|Foreign affairs of Nestor}}
The islands are located on a path between [[Anaria]], [[Altaia]] and [[D'Runia|D’Runia]]. Even though nations can avoid the international waters of Nestor, this location makes the nation a trade hub between the three continents. Nestoric lords prefer to be able to trade with every nation on international trade but the national parliament wants to minimize certain political ideologies to enter Nestor, most notably Orderism.
The islands are located on a path between [[Anaria]], [[Altaia]] and [[D'Runia|D’Runia]]. Even though nations can avoid the international waters of Nestor, this location makes the nation a trade hub between the three continents. Nestoric lords prefer to be able to trade with every nation on international trade but the national parliament wants to minimize certain political ideologies to enter Nestor, most notably Orderism.
== Military ==
== Military ==
The [[Nestorian Armed Forces]] consist of five branches: the Nestorian Air Force, the Nestorian Navy, the Nestorian Marine, the Nestorian Special Forces and the Nestorian Militia. The Nestorian army is devided into two main groups, the national army and the factional army. The national army focuses on spearheads, firepower and shock. The national army has the majority of the Air Force, Navy, Marines and Special Forces under their control due to their heavy use of expensiv equipment. The factional army is a light fast moving infantry army which a lot of men in the country are a part of. The Factional army can grow to a maximum size of close to 25% of the population. This number of soldiers has not happened before but the nation has law in place to mobilize 10 million extra soldiers between 18 and 65 in a few weeks in an emergency. The active military personal under direct command of the Nestorian minister of defense is small but extremely well trained, quality over quantity.
The [[Nestorian Armed Forces]] consist of five branches: the Nestorian Air Force, the Nestorian Navy, the Nestorian Marine, the Nestorian Special Forces and the Nestorian Militia. The Nestorian army is devided into two main groups, the national army and the tribal army. The national army focuses on spearheads, firepower and shock. The national army has the majority of the Air Force, Navy, Marines and Special Forces under their control due to their heavy use of expensive equipment. The tribal army is a light fast moving infantry army which a lot of men in the country are a part of. The tribal army can grow to a maximum size of close to 25% of the population. This number of soldiers has not happened before but the nation has law in place to mobilize 10 million extra soldiers between 18 and 65 in a few weeks in an emergency. The active military personal under direct command of the Nestorian minister of defense is small but extremely well trained, quality over quantity.


The minister of defense is (XXX) who is in charge of the national military and the department of mission control. The department of mission control does not have any combat personell but they hire PMC from the factional army. The mission control department gives mission with details which PMC can follow. The mission have a set of rules which the PMC's have to follow, especially when they are going international. The factional militaries have their own councils of leaders known has the Generals Counsel. These generals often have national competition against eachother in two teams of between one and three generals. This improves cooperation and skill for the generals. These competitions are seen as the main sport in the country.
The minister of defense is (XXX) who is in charge of the national military and the department of mission control. The department of mission control does not have any combat personell but they hire PMC from the tribal army. The mission control department gives mission with details which PMC can follow. The mission have a set of rules which the PMC's have to follow, especially when they are going international. The factional militaries have their own councils of leaders known has the Generals Counsel. These generals often have national competition against eachother in two teams of between one and three generals. This improves cooperation and skill for the generals. These competitions are seen as the main sport in the country.


== Economy ==
== Economy ==
[[Nestorian Tax System]]
=== Biggest economy per state ===
'''Erincor'''


=== Erincor ===
Erincor thrives on its rich deposits of Bauxite ore, Limestone, and Peat, underpinning a robust economy centered on mining and resource export. The creation of Soulstones, mystical artifacts with significant cultural and economic value, distinguishes Erincor. Small businesses flourish, specializing in artisan crafts and the production of goods for export, including to Rinnar for the Garion Giga factory, fostering a symbiotic economic relationship.
Erincor thrives on its rich deposits of Bauxite ore, Limestone, and Peat, underpinning a robust economy centered on mining and resource export. The creation of Soulstones, mystical artifacts with significant cultural and economic value, distinguishes Erincor. Small businesses flourish, specializing in artisan crafts and the production of goods for export, including to Rinnar for the Garion Giga factory, fostering a symbiotic economic relationship.


=== Rinnar ===
'''Rinnar'''
 
Home to the colossal Garion Manufacturing Company (GRI), Rinnar leverages its Iron and Bauxite reserves to play a pivotal role in the nation's industrial backbone. GRI's influence extends beyond borders, making it a cornerstone of the national economy with its vast array of manufactured goods, from electronics to machinery vital for both domestic use and international trade.
Home to the colossal Garion Manufacturing Company (GRI), Rinnar leverages its Iron and Bauxite reserves to play a pivotal role in the nation's industrial backbone. GRI's influence extends beyond borders, making it a cornerstone of the national economy with its vast array of manufactured goods, from electronics to machinery vital for both domestic use and international trade.


=== Congar ===
'''Congar'''
 
With its reserves of Construction Sand and Peat, Congar is emerging as a hub for the construction industry and sustainable energy. ElectraTech Electronics, headquartered here, is at the forefront of innovation in consumer electronics, contributing significantly to the region's economic growth through technology export and providing a high number of local jobs.
With its reserves of Construction Sand and Peat, Congar is emerging as a hub for the construction industry and sustainable energy. ElectraTech Electronics, headquartered here, is at the forefront of innovation in consumer electronics, contributing significantly to the region's economic growth through technology export and providing a high number of local jobs.


=== Dangar ===
'''Dangar'''
 
Dangar's Slate and Limestone resources are foundational to its emerging architectural materials industry. Small-scale quarries and workshops proliferate, specializing in high-quality slate for roofing and limestone for building materials, catering to both local and export markets. The region is also exploring sustainable land management and reclamation projects.
Dangar's Slate and Limestone resources are foundational to its emerging architectural materials industry. Small-scale quarries and workshops proliferate, specializing in high-quality slate for roofing and limestone for building materials, catering to both local and export markets. The region is also exploring sustainable land management and reclamation projects.


=== Muncor ===
'''Muncor'''
 
Muncor's fertile lands and warm Mediterranean climate make it the agricultural heartland of the nation, specializing in high-value crops such as olives, grapes, and citrus fruits. This abundance supports a thriving food processing industry, including olive oil production and winemaking, contributing to both the domestic and export markets.
Muncor's fertile lands and warm Mediterranean climate make it the agricultural heartland of the nation, specializing in high-value crops such as olives, grapes, and citrus fruits. This abundance supports a thriving food processing industry, including olive oil production and winemaking, contributing to both the domestic and export markets.


=== Nider ===
'''Nider'''
 
Nider's extra arable land and oceanic temperate climate support a diverse agricultural sector, focusing on staple crops and dairy farming. The region is known for its commitment to sustainable farming practices and organic produce, enhancing its reputation and demand for Nider-produced goods.
Nider's extra arable land and oceanic temperate climate support a diverse agricultural sector, focusing on staple crops and dairy farming. The region is known for its commitment to sustainable farming practices and organic produce, enhancing its reputation and demand for Nider-produced goods.


=== Crontol & Kakluncor ===
'''Crontol & Kakluncor'''
 
Both regions, with their rich forestry resources, have developed economies based around sustainable timber, paper production, and furniture manufacturing. Crontol and Kakluncor are leaders in sustainable forestry practices, ensuring a balance between economic development and environmental preservation.
Both regions, with their rich forestry resources, have developed economies based around sustainable timber, paper production, and furniture manufacturing. Crontol and Kakluncor are leaders in sustainable forestry practices, ensuring a balance between economic development and environmental preservation.


=== Spallar ===
'''Spallar'''
 
This small, fish-rich island has developed a luxury economy centered around high-end seafood, maritime services, and tourism. Spallar's pristine waters are home to exclusive resorts and gourmet restaurants, attracting visitors from across the globe.
This small, fish-rich island has developed a luxury economy centered around high-end seafood, maritime services, and tourism. Spallar's pristine waters are home to exclusive resorts and gourmet restaurants, attracting visitors from across the globe.


=== Juncor ===
'''Juncor'''
 
With its large Iron deposits and sacred forests, Juncor focuses on eco-friendly mining and spiritual tourism. The preservation of its natural and cultural heritage is paramount, with eco-tourism and pilgrimage sites contributing significantly to the local economy.
With its large Iron deposits and sacred forests, Juncor focuses on eco-friendly mining and spiritual tourism. The preservation of its natural and cultural heritage is paramount, with eco-tourism and pilgrimage sites contributing significantly to the local economy.


=== Anibar ===
'''Anibar'''
 
Post-civil war, Anibar's Limestone resources are a beacon of hope for rebuilding its economy. Efforts are focused on small-scale, community-led industries, including sustainable construction materials and local crafts, aiming for economic recovery and social cohesion.
Post-civil war, Anibar's Limestone resources are a beacon of hope for rebuilding its economy. Efforts are focused on small-scale, community-led industries, including sustainable construction materials and local crafts, aiming for economic recovery and social cohesion.


=== Giondo ===
'''Giondo'''
 
As the political heart and second most Erecund-influenced state, Giondo's economy is diverse, with sectors ranging from administrative services to cultural industries. Limestone mining supports construction and restoration projects, preserving its rich heritage and fueling growth.
As the political heart and second most Erecund-influenced state, Giondo's economy is diverse, with sectors ranging from administrative services to cultural industries. Limestone mining supports construction and restoration projects, preserving its rich heritage and fueling growth.


=== Tricora ===
'''Tricora'''
 
Positioned near the adversary Helreich yet not at war, Tricora leverages its Limestone resources and strategic location to foster a defensive economy. Investments in border security, surveillance technology, and diplomatic services aim to maintain peace and stability.
Positioned near the adversary Helreich yet not at war, Tricora leverages its Limestone resources and strategic location to foster a defensive economy. Investments in border security, surveillance technology, and diplomatic services aim to maintain peace and stability.


Line 335: Line 427:
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Largest Nestorian Companies (Top 11)
|+Largest Nestorian Companies (Top 11)
!No.
! colspan="2" |Name
! colspan="2" |Name
!Largest shareholder
!Largest shareholder
!Origin
!Origin
!Year
!Year
!Revenue (B)
!Value in B (Total)
!Type
!Type
|-
|-
|1
|[[Garion Robotic Industries]]
|[[Garion Robotic Industries]]
|GRI
|GRI
Line 347: Line 441:
|[[Rinnar]]
|[[Rinnar]]
|7493
|7493
|227.3
|147.7 (289)
|Manufacturing
|Manufacturing
|-
|-
|2
|[[ElectraTech Electronics]]
|[[ElectraTech Electronics]]
|ETEC
|ETEC
|Vezaro C. (27%)
|Vezaro C. (27%), [[Garion Robotic Industries|GRI]] (18%)
|[[Congor]]
|[[Congor]]
|7628
|7628
|81.4
|40.7
|Electronics
|Electronics
|-
|-
|3
|[[Nedran Construction & Engineering]]
|[[Nedran Construction & Engineering]]
|NCE
|NCE
|Naragol J. (17%), [[Garion Robotic Industries|GRI]] (14%)
|Naragol J. (17%), [[Garion Robotic Industries|GRI]] (16%)
|[[Nider]]
|[[Nider]]
|7611
|7611
|77.5
|38.8
|Construction
|Construction
|-
|-
|4
|[[Genetics & Experimental Drugs Institute]]
|[[Genetics & Experimental Drugs Institute]]
|GEDI
|GEDI
|Killian L. (12%)
|[[Garion Robotic Industries|GRI]] (19%), Killian L. (12%)
|[[Giondo]]
|[[Giondo]]
|7461
|7461
|72.3
|36.2
|Microbiology
|Microbiology
|-
|-
|5
|[[AgroGothar Agriculture]]
|[[AgroGothar Agriculture]]
|AGA
|AGA
Line 379: Line 477:
|[[Dangar]]
|[[Dangar]]
|7592
|7592
|70.8
|35.4
|Agriculture
|Agriculture
|-
|-
|6
|[[Ricarian Institute of Advanced Studies]]
|[[Ricarian Institute of Advanced Studies]]
|RIAS
|RIAS
Line 387: Line 486:
|[[Rinnar]]
|[[Rinnar]]
|7567
|7567
|69.3
|35.6
|Science
|Science
|-
|-
|7
|Bank of Nestor
|Bank of Nestor
|BON
|BON
|
|[[Garion Robotic Industries|GRI]] (12%)
|[[Spallar]]
|[[Spallar]]
|7435
|7435
|68.1
|34.0
|Economics
|Economics
|-
|-
|8
|Resource Extracting Industries
|Resource Extracting Industries
|REI
|REI
|
|[[Garion Robotic Industries|GRI]] (72%)
|[[Erincor]]
|[[Erincor]]
|7609
|7609
|55.2
|27.6
|Mining
|Mining
|-
|-
|9
|Flactron Movers
|Flactron Movers
|NFM
|NFM
|
|[[Garion Robotic Industries|GRI]] (24%)
|[[Dangar]]
|[[Dangar]]
|7590
|7590
|48.8
|24.4
|Transport
|Transport
|-
|-
|10
|Trexson Industries
|Trexson Industries
|NTI
|NTI
|
|[[Garion Robotic Industries|GRI]] (17%)
|[[Muncor]]
|[[Muncor]]
|7483
|7483
|44.3
|22.2
|Military
|Military
|-
|-
|11
|Winged Aviations
|Winged Aviations
|WAN
|WAN
|State (15%), NFM (12%)
|State (15%), NFM (12%), [[Garion Robotic Industries|GRI]] (8%)
|[[Nider]]
|[[Nider]]
|7586
|7586
|43.8
|21.9
|Planes
|Planes
|}
|}
Line 454: Line 558:


== Culture ==
== Culture ==
[[Nestorian Cultural norms and traditions]]
[[Nestorian Tribal Communities]]


=== Holidays ===
=== Holidays ===
Line 463: Line 570:


==== Fashion ====
==== Fashion ====
In Nestor, fashion serves as a captivating balance, interweaving historical echoes with modern practicality. Defined by its oceanic climate and rich cultural tapestry, Nestorian attire embodies a distinctive duality, celebrating the masculine and feminine in harmonious contrast.
===== Men's Fashion =====
Inspired by the valor and fortitude of medieval knights, men's fashion in Nestor exudes a utilitarian charm, emphasizing preparedness and resilience. Key garments, such as tactical jackets and cargo pants, are crafted with functionality in mind, boasting ample pockets for essentials and tools. Predominantly fashioned from black wool, these garments symbolize strength, safeguarding wearers with an aura of chivalric virtues.
===== Women's Fashion =====
Drawing inspiration from the grace and elegance of maidens and princesses from the past, Nestorian women's fashion radiates an ethereal allure. Skirts and dresses reign supreme, offering a nod to tradition while accommodating modern sensibilities. Adaptations for climate variance include layered ensembles with woolen textures and longer lengths for cooler seasons. Outerwear, such as cloaks and tailored coats, exude sophistication in light hues, epitomizing the delicate femininity cherished in Nestorian culture. Shorts under dresses are normal but not mandatory due to privacy concerns and to avoid lurkers.
===== Dress code =====
In Nestor there is a dresscode to explain what type of attire is expected in certain places. This code has 7 levels going from very strict at level 1 and to no rules at level 7. Most places are either level 1, 2 or 3 (92%) and level 3 is most common. On the entrance of a place there is usually a number telling the visitor the minimal dresscode. This is done to protect people from images they don't want to see and going over the dresscode limit could cause a fine or in severse cases, a prison sentence. Not all places have a dresscode number at the entrance, in those causes, level 3 can be assumed. For each level there is a simple guide for what body parts have to be covered up and for level 6 rules about the behavior. In places that are close to places with level 4, 5 or 6, a type of bath robe is offered which gives the person a level 3. This dress code system is also used at posters for movies and magazines to indicate if certain images are shown in the picture as way of warning and informing people. In some rare cases people can wear a higher level attire than the dress codes allows to allow freedom of expression, however, more then 1 level higher then allowed is often not going to pass among the public and the person is requested to leave.
{| class="wikitable"
|+Dresscode in Nestor
!Level
!Description
!Places
|-
|1
|Very formal
|Court, Funerals, Weddings
|-
|2
|Formal
|School
|-
|3
|Normal
|Most places
|-
|4
|Underwear or Swimwear
|Swimming pool or the beach
|-
|5
|Topless
|
|-
|6
|Nudist (non-sexual)
|
|-
|7
|No rules
|Home and few public spaces
|}


==== Literature ====
==== Literature ====
Line 472: Line 623:


==== Music and auditory art ====
==== Music and auditory art ====
The [[Nestorian Music District]]


==== Tactile art ====
==== Tactile art ====
Line 488: Line 640:


====== Pornography ======
====== Pornography ======
Pornography is heavily regulated and there is a high degree of censorship for international pornography. Pornography as a whole is not banned but certain acts (copulation) can not be shown in pictures and especially not in video form. The pornography that is produced in the nation is only created by professionals in art institutions. Most of the explicit content created in Nestor is nudity.   
Pornography is heavily regulated and there is a high degree of censorship for international pornography. Pornography as a whole is not banned but certain acts (copulation) can not be shown in pictures and especially not in video form. This is national law, enforced by local police forces. The pornography that is produced in the nation is only created by professionals in art institutions where the working conditions of the people involved can be investigated. Most of the explicit content created in Nestor is nudity, there are no regulations for that. Even though certain pornography is banned, all veriants are still produced due to the lack of care of police forces.   


==== Cuisine ====
==== Cuisine ====
Line 503: Line 655:
=== Architecture ===
=== Architecture ===


==== Early Wood Housing ====
==== Ricarian apartment initiative ====
Houses in Nestor historically have been built of wood and planks perpendicular to the road. The longhouses were made this way to decrease the need to cut logs in smaller parts. The smaller sides of the house had the front door and the opening for windows. For the local population this type of housing stayed popular until the 7100s. The houses were small but still lived in by on average six people and the larger house had up to 20 people living in them.
To accompany the fast constant population growth and the growing economy the building of more high rises is becoming more popular. The Ricar urban development system which was already well tested by this point started to be constructed in all major cities in the local style. But most cities did not construct or are not constructing large Ricarian style urban plans.


==== Conversion to Stone Construction (7100s) ====
==== Modern tribal homes ====
In the 7100s the rich started building their houses of stone. Because stones were much heavier than wood, only the rich could afford stone housing. The stone houses also had the freedom to deviate from the elongated shape. In the cities where space was getting harder to come by, the houses were made of stone in the traditional elongated shape. For a very long time there were no regulations on how the buildings should be built.
Modern Nestorian apartment don't have hot running water. The people believe that taking a cold shower is a sign of resilience, strength and discipline. Hot water softens the person up and it is expensive to heat all that water. Hot water infrastructure never became widespread in the nation and the disire to have it is very low until this day. People in Nestor do still sometimes like to have a warm shower or bath so therfore there are bathhouses in some tribal homes.  


==== Problems of Nestorian Cities (7100-7400) ====
=== Sport ===
During the age of the warring lords, many people fled to big cities to be protected by their grand city walls. The demand for housing in most cities skyrocketed which meant that the streets got very thin, just wide enough for one horse cart and one person on either side (3.5 metres). Also private gardens were built up and the buildings went from an average of two floors up to four or sometimes even six. Near the walls, the people built primitive flats leaning against the thick city walls. The cities within the walls were almost seen as one large building with an intense density.


==== Urban Reformation (74xx-7550) ====
==== Board games ====
Disease spread in the cities because of its density and lack of rules. The King of Giondo 74xx introduced a set of rules to decrease the diseases in the cities. Waterworks were introduced, canals were added to decrease the flooding and simple building standards were set in laws. The local governments also began to buy up land to build community buildings like temples, markets and theatres. The living conditions in the city improved in Giondo therefore many other cities in the region started to the same.
Nekito and LittleTacTic


Many people in the super dense city centres came accustomed to the architecture of the very dense cities. The government therefore did not demolish buildings in many city centres but large renovation projects were started instead to make sure the building followed the continuously improving and evolving laws.
=== Symbols ===


The architecture outside the city walls made sure there was enough room for streets, parks and other necessities. The government set up a max building to open ears ratio to make sure every corridor and street received enough natural light.  
=== Rituals ===


==== Industrialization (7550 - 7650) ====
==== [[Siond-or Wiskum]] (Sound of Wisdom) ====
Before industrialization every building was built one by one but after industrialization the Nestorian government needed to build millions of homes very fast because the population was exploding, especially in the cities. During the industrialization three systems were introduced, the Ricar system, the Erinic system and the Balanced system. The Ricar system was mass production and dropping laws to make compact housing cheaper. This caused the creation of the Ricarian layered city, Mulcator and Sacun. The Erinic system focussed on pure traditional construction with the benefits of industrialization improving the speed and convenience of building. Examples of this type of city can be found on the south eastern coast of Nestor Mayor. The Balanced system was a system that used mass production and factories to produce traditional buildings, often with whole city blocks in one go. The cities in Giondo, Nider and XXX.
The Sound of Wisdom ritual originated from the kingdom of Jung and it is popular in Nestor. The ritual is done in complete silence and people dance to a from of sign language telling a the story of the spirit of woods and nature.


==== Modern Architecture (7650 - 7690) ====
== Notable People ==
To accompany the fast constant population growth and the growing economy the building of more high rises is becoming more popular. The Ricar urban development system which was already well tested by this point started to be constructed in all major cities in the local style. But most cities did not construct or are not constructing large Ricarian style urban plans.


=== Sport ===
* [[Tonk Stillone]]
* Kawosi vil Gorey
* Genbo Catin
* Nissar el Gun
* Xar Mulca
* Ian Elkin


==== Board games ====
Nekito and LittleTacTic
=== Symbols ===
[[Category:Nestor| ]]
[[Category:Nestor| ]]
[[Category:Countries]]
[[Category:Countries]]
[[Category:Countries in Anaria]]

Latest revision as of 03:17, 23 October 2024

Nestoric Herdom
Nestoric Herdom (Nestorian)
Flag Coat of arms
Motto: Ray vil stil, Herf vil Harric
Rain of steel, hearts of metal
Anthem: Ficol o Colhamo
Glory to the king
Locator map
Capital city Giondo
Largest city Ricar
Official language Nestorian
Other languages Canibic, Nestorian Sign Language
Ethnic group Nestorians - Other
Religion Erecund
Demonym(s) Nestorian
Government
Government Type Federated Monarchy
The king Polic el Gun
Head of the parliament Kawosi vil Gorey
Legislature House of Lords
Establishment
Unification under Giondo lordship 0
Area
Total 691,084.18 km2
Water % 5.6%
Population
Total 62,422,800
Density 90.3/km2
Economy
Economy type Capitalist
GDP (total) Ꞡ 1,5 trillion
GDP per capita Ꞡ 24,037
Currency ()
Inequality index
Development index
Other information
Time zone -5
Driving side right
Calling code +153
Internet code .nh
Nation number 153

The Nestoric Lordship (Nestor Herdom) is a nation state on the island of Nestor. The island is located in north Settant sea and it consists of two major island, Nestor Major and Nestor Minor. The nation consists of 13 lords with the a king as the head of state.

Each lord has relative autonomy with the nation and the lords often compete with each other to create a strong economy. The strong competition between the lords is part of Nestoric culture and finds its roots in the warring lords period in Nestoric history. Each lord is in charge of a Faction which which have their own local governments and different way of governing. The nation has an united parliament where for each 60 thousand people, the lord earns one seat in parlement. To gain more power, the lords needs more people. In order to attract people to their Faction, the lords try to make their region as attractive as possible. This healthy competition sparks a lot of innovation and development. The nation is known to have a capitalistic economic system that insists on constant competition to improve. The nation is known for its military culture, high quality manufacturing and their traditional values.

Etymology

The name of the nation originates from the post-warring lords' era, a time that followed the dominance of the Erinic Empire, which had unified the region before the era of the warring lords. In the native language, Erecund was originally known as Erincund, which had been incorporated into the Erinic Empire.

After the fall of the Erinic Empire, each lord ruled over their respective regions, and they named their states after these regions. It was during this time that the kingdom of Giondo emerged, uniting the various lords. As the kingdom began trading with Helreich, the people of Helreich were surprised to find that most inhabitants of the nation lived in castles. Consequently, they referred to the people of the kingdom as the “people of the castle.”

As many lords disliked the idea of the kingdom being named after one of the states, they started using the native translation of “people of the castle.” In the native language, “castle” translates to “nest,” and adding the suffix “-or” indicates “people of.” This led to the creation of the name “Nestor.”

However, the lords wanted to emphasize the unique factor of the nation, symbolized by their lordship. In the native language, “lordship” translates to “Herdom.” Thus, the combination of “Nestor” and “Herdom” gave rise to the modern name of Nestoric Herdom, meaning “People of the Castled Lordship.”

By using these names, the nation sought to honor its history and heritage, representing the amalgamation of its past as well as the distinct qualities of its united people and their lordship.

History

Main article: History of Nestor

Pre-historic Era (0 - 3603 RH)

The island of Nester Mayor was inhabited by a people referred to as the Nestalics, though their true tribal name is lost due to the absence of written records. Initially nomadic hunters, the Nestalics were introduced to agriculture and mainland Anarian technologies, which gradually advanced their society. By 2278 RH, the first feudal kingdoms—Jung, Erapo, and Giondo—were recorded. The earliest continuous written records, dating to 3578 RH, mention additional kingdoms like Centil, Cultar, Radir, Ravnar, and Remonir.

In 3603 RH, a war erupted between the kingdoms of Erapo and Ravnar. The conflict culminated in the fall of Ravnar after the decisive battles of Eran and Savol (3612-3617 RH). King Alak of Ravnar resisted with brutal tactics, while King Garises III of Erapo ultimately prevailed, enslaving Ravnar's population and establishing a puppet regime under his son.

Lord History (3603 - 4139 RH)

In 3632 RH, traders from Anaria brought the Erecund religion to the Kingdom of Erapo, which was soon adopted by King Aron vil Era, transforming Erapo into the Erinic Empire. He aimed to unite all of Nestor under this new faith. This led to significant religious and political upheaval, including the founding of Astidil by refugees opposed to the Erecund faith in 3672 RH, and the creation of the Muncor Alliance by the Munc tribes to resist the Cultaric Empire's invasions in 3763 RH.

The Erinic Empire’s aggressive expansion continued, with its invasion of Remonir in 3753 RH, forcing the kingdom to convert to Erecund. In 3769 RH, the Erinic Empire conquered Giondo, a kingdom that also converted, though its populace faced religious repression. The Erinic Empire declared war on the Cultaric Empire and the Muncs in 3773 RH, leading to the fall of the Muncor Alliance and the forced conversion of its people by 3794 RH.

In subsequent years, the Erinic Empire expanded its influence further by conquering Centil in 3851 RH and exerting control over the Kingdom of Gragin. The Erinic Empire’s religious elite, dissatisfied with the Kingdom of Jung’s lax conversions, led an invasion in 3854 RH. This resulted in widespread purges and reforms aimed at maintaining stability across the empire. By 4033 RH, the suppression of religious diversity eased, and in 4098 RH, the Erinic Empire transitioned to a lord-based democracy, which further stabilized the realm.

Erinic Era (4239 - 5351 RH)

Erinic Empire Flag
Erinic Empire Flag

The Erinic Empire stabilized after centuries of turmoil, thanks to decentralization efforts that gave lords more autonomy, beginning with Baragozo IV of Giondo in 4139 RH. By 4216 RH, the empire was divided into 130 herdoms, including the elusive Heranica, hidden within the eroding Hivic Mountains. Expansion efforts continued, with Nester Minor and Spal Island annexed by 4233 RH, marking the start of the Erinic Golden Age (4219–4823 RH). This era saw prosperity until a devastating plague in 4824 RH, which decimated the population and triggered a crisis of faith.

Religious discontent grew, culminating in demands for religious freedom by 4829 RH, influenced by new religions from Anaria. Despite attempts to suppress these movements, the empire overreached when it engaged in costly religious wars alongside other Erecund nations (5001–5264 RH). Anarian forces eventually landed on Nestor Mayor in 5269 RH, further destabilizing the empire. In 5329 RH, the first lord defected, and by 5351 RH, all lords had abandoned the Erinic Empire. Although they remained faithful to the Erecund religion, the collapse of royal authority marked the end of the Erinic Empire, shaping Nestor's future trajectory.

Medieval Era (5351 - 7405 RH)

Following the fall of the Erinic Empire in 5351 RH, the island fragmented into nearly 500 regions, each ruled by a lord or religious leader. Power struggles ensued, and by 5354 RH, only 150 lords remained, each wielding roughly equal influence. Despite constant warfare and harsh societal norms, the population remained stable due to high birth rates and a rigid warrior culture that favored strong soldiers.

By 6691 RH, the lord of Giondo proposed a federated monarchy to unite the island and end the constant infighting. This idea was realized in 6809 RH when the Nestal Alliance, led by Bulgunzo I, reformed into the Nestoric Herdom. Under Bulgunzo I’s leadership, military reforms reduced death rates, and a less brutal warrior culture emerged. The Nestoric Herdom gradually expanded its influence over key regions by 7405 RH, facing its primary rival, the Domain of Narrac. At this point, only 15 herdoms remained on Nester Mayor, 3 on Nester Minor, and a separate nation formed on Spal Island.

Renaissance Era (7405 - 7471 RH)

Nestor in 7400 RH

With the dominance of the Nestoric Herdom, Nester Mayor experienced its first period of peace in centuries, allowing for necessary reforms. The industrial revolution began in 7443 RH in Ricar, in Rinnar, transforming the city into the industrial hub of the Herdom. By 7471 RH, economist Xar Mulca introduced the Land Value Tax System, which restructured the Nestorian tax system to be fairer, though lords retained significant tax-free lands. These developments laid the groundwork for future economic and social progress across the island.

Pan-Anarian War Era (7496 - 7552 RH)

The Pan-Anarian War Era began in 7496 RH with Wolgos raids on the Legar coast. By 7498 RH, they had established a foothold on Nester Mayor, prompting the formation of the United Herdom Alliance to protect the island. Despite initial setbacks, including the invasion of Tricor, the alliance's improved military strategies allowed them to expel the Wolgos by 7502 RH. Although the conflict was bloody, the Nestorians did not harbor deep animosity toward the Wolgos, viewing the invasion as a harsh lesson.

From 7502 to 7520 RH, the Nestorian nations focused on recovery and modernization, anticipating future threats. These fears materialized with the emergence of Häverism in Helreich. In 7521 RH, Häverists launched an invasion of Nester Mayor, quickly gaining ground. Although Ricar's factories initially supplied the Nestorian war effort, the destruction of Ricar’s industrial sector in 7525 RH crippled the economy, leading to the fall of the United Herdom Alliance by 7526 RH.

During the Häverist occupation, the lords and the king lost all their power and heavy top down government was installed under Häverist ideals. The nation was forced to produce weapons for the warmachine of Häverism. The removal of very old systems made the Nestorian people very unhappy. Even though the rule via the old lord system wasn't flawless, it was a part of the national identity. With the removal of the lords and new Häverist government. The nation fell into a form of anarchy in regions where the Häverist didn't have strong control. These anarchy regions also started a resistance group within Nestor to fight the Häverist puppet government.

The Nestorian people resisted fiercely, using underground networks and guerrilla tactics to harass Häverist forces. By 7530 RH, international support, particularly from Livaria, enabled the formation of organized rebel groups like the Sularic Rebels and Muncor Rebels. With smuggled weapons and supplies, they prolonged the resistance, and by 7535 RH, reduced Häverist presence on the island. In 7537 RH, rebels captured the Garion Robotikindustrie, rebranding it Garion Robotic Induxars and placing Felix Garion, a supporter of the Nestorian rebellion, in charge.

By 7539 RH, the rebels had reclaimed vast territories, forcing the Häverists to retreat. In 7541 RH, the last Häverist forces left Nestor, restoring the island’s independence. The United Herdom Alliance, now reformed and more unified, allied with Livaria to continue the fight against Häverism. A great Häverist purge occurred in 7543 RH, eradicating all remnants of Häverist influence.

Reconstruction began in 7545 RH with Livarian aid, focusing on rebuilding the Ricar industrial sector, which became a hub of modern industrialization. The Garion Robotic Induxars (GRI) saw rapid growth by 7547 RH, spurring nationwide economic and technological advancement. During the rebuilding, many governmental systems were removed installing a light version of anarchy. Taxes were heavily reduced and the little taxes that were mostly spend on the military. 77.7% of the national budget went to the military but the national budget to GDP ratio was only 6%, making the defense budget at the time about 4.6%. Many other services were given back to the people but the government allocated money aside for healthcare and education vouchers. The king and the lords were restored and most of the power they had was also given back. The national government was split into the Royal District Corps and the Royal Defense Corps.

Talks began in 7548 RH about maintaining the United Herdom Alliance as a permanent nation. In 7550 RH, the Nestoric Herdom was officially formed, though some regions, including Nester Minor, Spal, and a few areas on Nester Mayor, remained independent.

The Pan-Anarian War Era officially concluded in 7552 RH, marking the end of a transformative period in Nestorian history.

Unification Era (7559 - 7585 RH)

In 7559 RH, the Loons and Drinors, the last independent nations on Nester Mayor, declared war. The conflict was brutal, marked by high casualties due to the use of advanced weaponry. By 7561 RH, both nations were pressured into peace talks by the growing power of the Nestoric Herdom. After extensive negotiations, the Loons and Drinors agreed to join the Herdom later that year.

From 7561 to 7567 RH, the Herdom began a broader unification process, negotiating with the nations of Spallar and Crontol, which officially joined in 7566 RH. This marked the end of isolationism for the Nestoric Herdom. For centuries, the isolation policy had limited foreign relations to prevent the influence of external religions. However, the recent wars demonstrated the necessity of engaging on the international stage. In 7567 RH, the Nestoric Herdom officially abandoned its isolationist stance, embracing diplomatic and economic interactions with the outside world.

Economy graph of Nestor
Economy graph of Nestor

Economic Era (7585 - 7664 RH)

The Wolgos Scourge began in 7585 RH, but the Nestoric Herdom remained neutral, instead focusing on weapon production for allied nations like Livaria. This war triggered rapid economic growth, with Garion Robotic Induxars (GRI) becoming the fastest-growing company in Nestor. While concerns about a GRI monopoly arose, they were largely dismissed.

To sustain the economic boom, Nestor invested in internal competition among its 13 states. After the Wolgos Scourge ended in 7603 RH, Nestor expanded its international trade, forming alliances and deals with nations like Cassia, Livaria, Arvor, and continuing its trade with Atregona. Between 7603 RH and 7659 RH, Nestor’s economy saw an unprecedented 592% growth.

Anibar civil war (7664 – 7676 RH)

Main article: Rise of Orderism in Nestor

The Rise of Orderism in Anibar was a complex conflict between multiple factions, each fighting for power and a vision of Nestor's future. Beginning with protests in 7664, the conflict escalated into a civil war that lasted over a decade. Key players included the anti-nobility New Orderist Rebellion (NOR), the technocratic New Orderist Party (NOP), and the traditionalist Nestorian Imperial Party (NIP). The war saw alliances shift, minor foreign involvement, and deep social unrest, eventually leading to a fragile peace with the establishment of new political structures in Anibar.

Gothagraphy

Nestor is an island located next to Stoldavia and the island is split into five distinct, geographical regions. The Muncor coast, the Ensular basin, the Hivic mountains, Anibar, the Ertilan Peninsula and the Minor islands (Nestor Minor and Spal).

The Muncor coast

Muncor coast landscape

The Muncor coast is the main entry point of the hot southern winds and currents coming from Ekhijal sea. This brings rainfall and warm temperatures to the muncor coast turning the direct coast of southern Nestor Mayor into a warm medioan climate. This region is known as the warmest region with a lot of rain and also a lot of wind. The soil in this region is deep and fertile around the trees, allowing them to grow large and robust, but shallower in other areas, supporting grasses better than tree saplings. This variation in soil depth and quality naturally limits where trees can establish themselves. The region is also pron to periodic fires that are essential to the landscape of the Muncor Coast. The fires can be caused by lightingstrikes, human activity and in some rare cases, droughts. These fires burn grasses but not seriously harm mature, well-established trees with thicker bark that can resist fire damage. The grasses would then quickly re-sprout, preventing tree saplings from taking over preventing forests from forming.

The Hivic mountains

Hivic mountains landscape

In the Hivic mountains are main highlands of Nestor Mayor. These mountains divide the island in a nothern and southern region. The southern part of the region is warmer and wetter then the norther region with the south western winds. These mountains in some regions are just tall enough to hold permanent snow with 3 tips reaching a little over 5000 meters however these tips are not very large. The average height of most mountains 1000 meters with peek regions average 1750 meters. The region has a large part covered in Boreal trees with the Alpine tundra in the peek regions. There is one gap Hivik mountains that is used as a passage between the region of Anibar the the Juncor state. The Hivic are known for thier spiky nature what mean that traveling through these regions is rouch and caused a large divide between the north and south of Nestor Mayor. The Hivik mountains are believed to have been much taller but due to the rough wind erosion the mountains were shaped into spiky moantains. These mountains are mostly seen in the western region of the mountain region.

Mountain Topography and Erosion

The spiky nature of the mountains, especially prominent in the western region, is caused by a history of intense erosion, possibly due to a combination of wind, temperature fluctuations, and the freeze-thaw cycle. Such erosion would wear down the mountains over time, sharpening their peaks and making the landscape rugged and difficult to traverse. The spiky nature of the mountains in the western region in particular is caused partially by exposure to the prevailing weather systems but mainly a difference in rock composition that makes these mountains more susceptible to erosion, shaping them into the dramatic forms they exhibit today. The rough terrain of the Hivic mountains acts as a natural barrier between the northern and southern regions of the island. This division would resulted in distinct ecological and cultural differences between the two sides due to the relative difficulty of movement and communication across the spiky mountain passes. The Anor gap, used as a passage between Anibar and the Juncor state, is of significant geographical and historical importance. This pass is be located in an area where the mountains are not as high has carved a more accessible route. It is a critical trade route and strategic point, as well as a ecological corridor for species migration. This region is also the place were the North-South line is traveling through. The Hivic mountains were once much taller or at least wider and have been reduced by wind erosion caused by a long geological history. The current spiky appearance is also thought to be the result of other erosional forces, such as glacial carving during past ice ages, which tend to leave behind sharply pointed peaks and ridges but this has not been proved yet.

Anibar

Anibar Coast (from west to east)

The Anibar region is more then the state of Anibar, it is the entire nothern coast of Nestor Mayor. Since Anibar is shielded from the southern wet winds by the Hivic mountains, it has a rain shadow effect, making it drier. The colder aspect are due to it facing the northern latitudes and having cold currents offshore. This kind of climate would typically support different types of vegetation and wildlife from south of the Hivic mountains. The dryness suggests that the region may have a landscape composed of open fields, scrublands, or forests with hardy coniferous trees adapted to less precipitation. The further west you go in the Anibar coast nutrients in the groud are less dominant due to less rainfall, the plant life here is specialized to survive in these conditions, with smaller leaves or needles to minimize water loss. Being a northern coastal region, Anibar features rugged cliffs and pebbly beaches.

Ertilan Peninsula

The Ertilan Peninsula

This region is dominated by a Maritime Climate which is stable. This region is also home to the most amount of people because it includes the bay area and states like Erincor, Dandagar, Nider, Giondo and Rinnar. The region has no large mountains and soil is wet and good for argiculture. The wildlife in this region also has more kinds of animals and most notably, birds. Because this region's weather is controlled by the sea, the weather is stable but also can produce storms and morning mist is quite common.

The Nestor Minor

Nestor Minor

Just trees, a lot of trees

Spal

Spallar port

Urbanized island due to trading and fishing

Government

Political structure (WIP)

Nestor operates as a highly minimalist state, combining elements of anarcho-capitalism with a strong focus on self-reliance and tribal governance. Key institutions like the military, basic infrastructure, and diplomatic functions are funded through a Land Value Tax (LVT) set at around 5%, while most other services are privatized.

Parliament

The Nestorian parliament has 864 seats which are elected every five years. These members are tasks to check the royal institutions in order to fight back againt corruption and poor use of money. The Parliament can remove the king if they violate the constitution, make poor decisions, or fail in their duties, following a two-thirds majority vote. Afterwards the next in line (which can be from the same state or a different state) takes the role as king. The parliament also appoints the candidates of five department: the RDC, the REC, the RUP, the NRA and the NRC. The sixth member of the national corps is the king. The king is elected by 13 the lords of the nation but the lords have to follow the rules set up by the parliament, if they don't follow these rules, the lords cannot be made king. The king chooses between the candidates to lead the nation. The lords are the historical lords from before the LVT and decentralised system was introduced as a compromise, they kept a part of their power and the land the owned at the time of the introduction was excluded from the LVT. The parliament can also request annual budget reviews and they also have veto power over international treaties and major military decisions made by the king or RDC.

Royal District

The Royal District is the political and cultural center of Nestor, receiving money annually from the LVT. Its main function is to support the Royal Diplomatic Corps (RDC), responsible for managing Nestor’s international relations. The RDC handles diplomacy, trade negotiations, and military alliances.

Royal Diplomatic Corps (RDC)

The Royal Diplomatic Corps is a diplomatic team that is appointed by the king, but candidates are pre-selected by parliament to ensure competence. The RDC maintains embassies, negotiates treaties, and handles international trade agreements but large companies like GRI do their own international relations. Companies have limited autonomy in international relations but must still comply with RDC oversight.

Royal Economic Corps (REC)

The Royal Economic Corps provides the people with a UBI of 456 Teci. This helps the really poor to stay afloat but the rich don't really use it. This system replaced the old voucher system which was too much of hastle to keep it fair. Buy giving everyone the same amount and this includes babies and the elderly. Therefore this system also can be seen as a pension or childcare allowance.

This corps also uses maps, GIS-data and private local companies to calculate and collect the taxes. Taxes are not collect on an indiviual level but together with the entire tribe. Most tribes include this tax in the tribal rent.

Royal Unity Corps (RUP)

The Royal Unity Corps provides a platform for tribes to communicate and settle disputes. If tribes are having trouble, the RUP with support of an independent police force from another tribe or tribal company which does not have a stance in the dispute makes sure the stabilitry returns when it is needed. The independent police force is selected by both parties to improve effectiveness. The RUP is only active when the tribes cannot handle it themselves.

Tribal Communities

Nestor’s tribal communities are a fundamental part of the social and governance structure. Tribes are semi-autonomous units of 120-150 members that manage local resources, security, and social services within their communities. They take on responsibilities for population management, conflict resolution, and community development, reducing the need for centralized government services.

In the cities the tribes often work together with 3 to 24 tribal communities to provide education, healthcare and firefighting. These colabrations are often connected via tribal counsils. This cooperation is done is to make sure there is one of the essential services in a section of the city, this is to make sure service are somewhat equally distributed if this is not done naturally. These tribal counsils also make joined investments into infrastructure. Some tribal counsils also have an investment fund for larger projects. These tribes who work together keep their own identity and only work together for mutual benifits unlike people within one tribel community.

Each tribe functions like a mini-society, often providing private education, healthcare, and local infrastructure. Tribal Councils handle disputes and coordination between tribes, while the government steps in only for larger inter-tribe conflicts or to enforce national law with the RUP.

Subdivisions

The nation is split into 13 lords with 11 on Nestor Major, 1 on Nestor Minor and 1 on Spal. Each of these lords has their own system for how they want to split their own state. Each state has to stay loyal to the king and not doing so will make the state look like a traitor. If a state is not loyal they have broken the chivalry code which makes them look bad. If a lord breaks the code, they would lose people rather quickly because the people are afraid that more of the code will be broken. A no go for the Nestoric Herdom following Nestic Erecund.

States of The Nestoric Herdom
State Size (KM2) Capital Largest city Population Density Seats Statehood GDP (B) PPP Flag
Giondo 26,191 Giondo Giondo 6,841,662 261 95 - 171.6 25,431
Rinnar 44,484 Ricar Ricar 7,528,314 169 104 7367 211.4 28,464
Nider 27,842 Barin Cobin 5,967,743 214 82 7398 147.8 25,198
Erincor 57,789 Elcin Unazir 5,593,206 97 77 7382 132.1 24,031
Congor 55,393 Kogor Kostar 5,405,938 98 75 7422 117.6 22,165
Dangar 41,394 Dandar Ribar 5,218,670 126 72 7412 129.0 25,198
Muncar 54,411 Astidill Astidill 5,093,824 94 70 7412 120.0 24,031
Kakluncor 51,810 Ethopar Lioc 4,844,133 93 67 7416 117.3 24,731
Tricora 70,047 Eltin Eltin 4,532,019 65 63 7422 105.4 23,798
Crontor 52,286 Cengon Vulgon 4,032,636 77 56 7483 92.6 23,565
Anibar 71,720 Legar Legar 3,745,368 52 52 7471 57.7 15,399
Spallar 688 Spalin Spalin 1,684,180 2448 24 7543 40.5 24,031
Juncor 137,029 Tehoff Tehoff 1,935,107 14 27 7416 33.4 17,265
Nestoric Herdom 691,084 Giondo Ricar 62,422,800 90.33 864 - 1,500.4 24,037

Foreign relations

Main article: Foreign affairs of Nestor

The islands are located on a path between Anaria, Altaia and D’Runia. Even though nations can avoid the international waters of Nestor, this location makes the nation a trade hub between the three continents. Nestoric lords prefer to be able to trade with every nation on international trade but the national parliament wants to minimize certain political ideologies to enter Nestor, most notably Orderism.

Military

The Nestorian Armed Forces consist of five branches: the Nestorian Air Force, the Nestorian Navy, the Nestorian Marine, the Nestorian Special Forces and the Nestorian Militia. The Nestorian army is devided into two main groups, the national army and the tribal army. The national army focuses on spearheads, firepower and shock. The national army has the majority of the Air Force, Navy, Marines and Special Forces under their control due to their heavy use of expensive equipment. The tribal army is a light fast moving infantry army which a lot of men in the country are a part of. The tribal army can grow to a maximum size of close to 25% of the population. This number of soldiers has not happened before but the nation has law in place to mobilize 10 million extra soldiers between 18 and 65 in a few weeks in an emergency. The active military personal under direct command of the Nestorian minister of defense is small but extremely well trained, quality over quantity.

The minister of defense is (XXX) who is in charge of the national military and the department of mission control. The department of mission control does not have any combat personell but they hire PMC from the tribal army. The mission control department gives mission with details which PMC can follow. The mission have a set of rules which the PMC's have to follow, especially when they are going international. The factional militaries have their own councils of leaders known has the Generals Counsel. These generals often have national competition against eachother in two teams of between one and three generals. This improves cooperation and skill for the generals. These competitions are seen as the main sport in the country.

Economy

Nestorian Tax System

Biggest economy per state

Erincor

Erincor thrives on its rich deposits of Bauxite ore, Limestone, and Peat, underpinning a robust economy centered on mining and resource export. The creation of Soulstones, mystical artifacts with significant cultural and economic value, distinguishes Erincor. Small businesses flourish, specializing in artisan crafts and the production of goods for export, including to Rinnar for the Garion Giga factory, fostering a symbiotic economic relationship.

Rinnar

Home to the colossal Garion Manufacturing Company (GRI), Rinnar leverages its Iron and Bauxite reserves to play a pivotal role in the nation's industrial backbone. GRI's influence extends beyond borders, making it a cornerstone of the national economy with its vast array of manufactured goods, from electronics to machinery vital for both domestic use and international trade.

Congar

With its reserves of Construction Sand and Peat, Congar is emerging as a hub for the construction industry and sustainable energy. ElectraTech Electronics, headquartered here, is at the forefront of innovation in consumer electronics, contributing significantly to the region's economic growth through technology export and providing a high number of local jobs.

Dangar

Dangar's Slate and Limestone resources are foundational to its emerging architectural materials industry. Small-scale quarries and workshops proliferate, specializing in high-quality slate for roofing and limestone for building materials, catering to both local and export markets. The region is also exploring sustainable land management and reclamation projects.

Muncor

Muncor's fertile lands and warm Mediterranean climate make it the agricultural heartland of the nation, specializing in high-value crops such as olives, grapes, and citrus fruits. This abundance supports a thriving food processing industry, including olive oil production and winemaking, contributing to both the domestic and export markets.

Nider

Nider's extra arable land and oceanic temperate climate support a diverse agricultural sector, focusing on staple crops and dairy farming. The region is known for its commitment to sustainable farming practices and organic produce, enhancing its reputation and demand for Nider-produced goods.

Crontol & Kakluncor

Both regions, with their rich forestry resources, have developed economies based around sustainable timber, paper production, and furniture manufacturing. Crontol and Kakluncor are leaders in sustainable forestry practices, ensuring a balance between economic development and environmental preservation.

Spallar

This small, fish-rich island has developed a luxury economy centered around high-end seafood, maritime services, and tourism. Spallar's pristine waters are home to exclusive resorts and gourmet restaurants, attracting visitors from across the globe.

Juncor

With its large Iron deposits and sacred forests, Juncor focuses on eco-friendly mining and spiritual tourism. The preservation of its natural and cultural heritage is paramount, with eco-tourism and pilgrimage sites contributing significantly to the local economy.

Anibar

Post-civil war, Anibar's Limestone resources are a beacon of hope for rebuilding its economy. Efforts are focused on small-scale, community-led industries, including sustainable construction materials and local crafts, aiming for economic recovery and social cohesion.

Giondo

As the political heart and second most Erecund-influenced state, Giondo's economy is diverse, with sectors ranging from administrative services to cultural industries. Limestone mining supports construction and restoration projects, preserving its rich heritage and fueling growth.

Tricora

Positioned near the adversary Helreich yet not at war, Tricora leverages its Limestone resources and strategic location to foster a defensive economy. Investments in border security, surveillance technology, and diplomatic services aim to maintain peace and stability.

Largest Nestorian Companies

Largest Nestorian Companies (Top 11)
No. Name Largest shareholder Origin Year Value in B (Total) Type
1 Garion Robotic Industries GRI The Garion family (53%) Rinnar 7493 147.7 (289) Manufacturing
2 ElectraTech Electronics ETEC Vezaro C. (27%), GRI (18%) Congor 7628 40.7 Electronics
3 Nedran Construction & Engineering NCE Naragol J. (17%), GRI (16%) Nider 7611 38.8 Construction
4 Genetics & Experimental Drugs Institute GEDI GRI (19%), Killian L. (12%) Giondo 7461 36.2 Microbiology
5 AgroGothar Agriculture AGA State (11%), Hardol N. (9%) Dangar 7592 35.4 Agriculture
6 Ricarian Institute of Advanced Studies RIAS GRI (55%), State (31%) Rinnar 7567 35.6 Science
7 Bank of Nestor BON GRI (12%) Spallar 7435 34.0 Economics
8 Resource Extracting Industries REI GRI (72%) Erincor 7609 27.6 Mining
9 Flactron Movers NFM GRI (24%) Dangar 7590 24.4 Transport
10 Trexson Industries NTI GRI (17%) Muncor 7483 22.2 Military
11 Winged Aviations WAN State (15%), NFM (12%), GRI (8%) Nider 7586 21.9 Planes

Demographics

Gender

Nestor is a nation known for its traditional values that have been in place since the time of warring lords. Gender roles are an important part of the culture here, although they are not enforced by laws. People of any gender are free to pursue the careers they desire. While some professions might have fewer men or women, this is not seen as a problem as long as the person is skilled. Criticizing such choices is seen as an attack on the hierarchy of competence, which is not accepted in Nestor.

The influence of the warring lords era, despite its distance in the past, still greatly impacts gender roles. During that time, women outnumbered men, which allowed women to expand their roles beyond traditional boundaries. Previously, women were primarily expected to support the population growth, but this era enabled them to contribute to the workforce. Before this period, women were limited to childcare and were absent from education and other professions. However, during the warring lords era, women became dominant in fields like education, healthcare, and social work.

Men, on the other hand, tended to gravitate towards jobs involving physical materials, like construction, science, engineering, and the military. This inclination was supported by research conducted by King Bulgun of Giondo on gender preferences. These gender roles are not only evident in the workplace but also extend to the home. Women typically take on childcare responsibilities at home or work part-time if they don't have children. Men, regardless of whether they have children, typically work full-time. It's important to note that not all households adhere to this system, but it is the most common arrangement.

Ethnic groups

In Nestor, the dominant ethnic group is the Nestors themselves, but there are also other ethnic groups living within the country's borders. The nation engages in significant trade with the regions of D’runia, Anaria, and Atlaia, which leads to people from these places coming to live in Nestor. Integration is highly valued in Nestor due to the importance of preserving their traditional culture. The number of ethnic Nestorians leaving the country is low because of their strong cultural ties to the nation.

Languages

The Nestorian language is an old language with it being likely thousands of years old. The Nestorian language has evolve to be more precise and descriptive, compensating for the less use of the mind's eye. People rely heavily on verbal communication, detailed descriptions, and tactile or physical representations of concepts. Even though there are just an average amount of blind people in Nestor, sign language is very popular also very old. The sign language helps the people communicate easier because it gives an extra layer of dept to the description to what the people say. Sign language also helps which communication is places where it is loud, the person has to be quiet or the concept is easier to sign than to say. The verbal and the sign language are often used beside each other for fast and clear communication. The sign language is an important part of Nestorian culture. In addition to help with more full communication with using sound and gestures to talk, also blind people feel more inclusive in Nestor because sign language is seen as part of the Nestorian language instead of a separate language. Sign language is also very popular during story telling to give the listener more immersion.

There are two ways of pronoucing the words, the flat version and the dynamic version. Many words end with a rougher -or, -on, -ar, -er, -in or -ic making the laugauge sometimes appear agressive. In the rough version of the language the full letter are pronouced but in the dynamic version the last letter that is causes the word to close like -r -n or -c are not pronouced and the vowel is extended. The way it is written is not changed however.

Religion

Education

Health

Culture

Nestorian Cultural norms and traditions

Nestorian Tribal Communities

Holidays

Nestor celebrates a healthy amount of national holidays each intern apart of Nestoric culture. The most important celebration is National King Day where the nation celebrates the kingdom and the birthday of the nation as well as the birthday of the king.

Nestorian art

Oral traditions

Fashion

In Nestor, fashion serves as a captivating balance, interweaving historical echoes with modern practicality. Defined by its oceanic climate and rich cultural tapestry, Nestorian attire embodies a distinctive duality, celebrating the masculine and feminine in harmonious contrast.

Men's Fashion

Inspired by the valor and fortitude of medieval knights, men's fashion in Nestor exudes a utilitarian charm, emphasizing preparedness and resilience. Key garments, such as tactical jackets and cargo pants, are crafted with functionality in mind, boasting ample pockets for essentials and tools. Predominantly fashioned from black wool, these garments symbolize strength, safeguarding wearers with an aura of chivalric virtues.

Women's Fashion

Drawing inspiration from the grace and elegance of maidens and princesses from the past, Nestorian women's fashion radiates an ethereal allure. Skirts and dresses reign supreme, offering a nod to tradition while accommodating modern sensibilities. Adaptations for climate variance include layered ensembles with woolen textures and longer lengths for cooler seasons. Outerwear, such as cloaks and tailored coats, exude sophistication in light hues, epitomizing the delicate femininity cherished in Nestorian culture. Shorts under dresses are normal but not mandatory due to privacy concerns and to avoid lurkers.

Dress code

In Nestor there is a dresscode to explain what type of attire is expected in certain places. This code has 7 levels going from very strict at level 1 and to no rules at level 7. Most places are either level 1, 2 or 3 (92%) and level 3 is most common. On the entrance of a place there is usually a number telling the visitor the minimal dresscode. This is done to protect people from images they don't want to see and going over the dresscode limit could cause a fine or in severse cases, a prison sentence. Not all places have a dresscode number at the entrance, in those causes, level 3 can be assumed. For each level there is a simple guide for what body parts have to be covered up and for level 6 rules about the behavior. In places that are close to places with level 4, 5 or 6, a type of bath robe is offered which gives the person a level 3. This dress code system is also used at posters for movies and magazines to indicate if certain images are shown in the picture as way of warning and informing people. In some rare cases people can wear a higher level attire than the dress codes allows to allow freedom of expression, however, more then 1 level higher then allowed is often not going to pass among the public and the person is requested to leave.

Dresscode in Nestor
Level Description Places
1 Very formal Court, Funerals, Weddings
2 Formal School
3 Normal Most places
4 Underwear or Swimwear Swimming pool or the beach
5 Topless
6 Nudist (non-sexual)
7 No rules Home and few public spaces

Literature

Comic books

Deep thought (comic) books

Science books

Music and auditory art

The Nestorian Music District

Tactile art

Minatures - Battle of Ricar

Visual art

Dance

Sword's symphony

Cinema

The nation saw its first moving picture in 7611 after importing the technology from Anaria. The first moving picture depicted the royal family at the time showing the balcony of the royal palace in Giondo. The moving picture was created by Nigol Verozan who wanted to test the technology in Nestor. When the proof of concept was done by Nigol Verozan, the National Bureau of Film (NBF) was created. The first true Nestorian movie hit was in 7679 with the start of Erinica, a series of movies about the old Erinic Empire. The series currently has five main movies and a few other lower production movies.

Media

The personal television is not a large part of Nestorian culture which meant that the personal television got into the home of Nestorian people relatively late. The news till this day is mostly provided in newspaper and reported via the radio. Every hour of the day, the radio will report the latest news and often more then once an hour. Radio still plays a large role in Nestorian but the television is entering people's home at increasing every since the 7670s when Nestorian television started to produce a larger array of content for television. The Nestorian government heavily controls the programs that is shown on Nestorian Television in order to preserve its traditions.

Pornography

Pornography is heavily regulated and there is a high degree of censorship for international pornography. Pornography as a whole is not banned but certain acts (copulation) can not be shown in pictures and especially not in video form. This is national law, enforced by local police forces. The pornography that is produced in the nation is only created by professionals in art institutions where the working conditions of the people involved can be investigated. Most of the explicit content created in Nestor is nudity, there are no regulations for that. Even though certain pornography is banned, all veriants are still produced due to the lack of care of police forces.

Cuisine

The cuisine of Nestor has developed through the centuries with the roots many centuries ago. The Nestoric cuisine takes heavy influence from the old Erinic Empire. Significant changes happened to the Nestoric Cuisine with the introduction of potatoes and tomatoes from distant regions now important to the Nestoric cuisine in the 7300s. Nestoric cuisine is diverse, and each lord has its one unique special dish. In modern times, all dishes are combined into the Nestoric cuisine known all over the world.

The Nestoric cuisine basis is made of pasta, fish, fruit, and vegetables and characterized by its extreme simplicity and variety. Most dishes in Nestoric cuisine have no more then 10 ingredients total, sometimes only 4 ingredients. Nestoric cooks rely chiefly on the quality of the ingredients rather than on elaborate preparation. The cooks aim at a good balance between the taste and the texture of food. Even though Nestoric food is often blunt, the food still is seen as good tasting food.

The Nestoric Cuisine relies on traditional Nestoric products. Eggs, chicken cold cut, wine are central to Nestoric cuisine alongside with pasta and Nesti, a wheat-based dough topped with tomatoes and cheese. Desserts have a long tradition of merging local flavours such fruits, eggs, and vanilla.

The meal structure of Nestor is based around the dinner period. Dinner is always done right before sleeping and the people fill themselves up as much as they can. After a human has eaten, humans get less active, a perfect time to take a rest or sleep. The breakfast is often simple and based around liquids, sometimes just water filled with supplements, fruits, or other blended foods. Lunch is also very light but not as light as breakfast. The people eat small snacks when they are very hungry, and the productivity is lowered. There is a clear difference between having an empty stomach and being hungry.

Philosophy

Architecture

Ricarian apartment initiative

To accompany the fast constant population growth and the growing economy the building of more high rises is becoming more popular. The Ricar urban development system which was already well tested by this point started to be constructed in all major cities in the local style. But most cities did not construct or are not constructing large Ricarian style urban plans.

Modern tribal homes

Modern Nestorian apartment don't have hot running water. The people believe that taking a cold shower is a sign of resilience, strength and discipline. Hot water softens the person up and it is expensive to heat all that water. Hot water infrastructure never became widespread in the nation and the disire to have it is very low until this day. People in Nestor do still sometimes like to have a warm shower or bath so therfore there are bathhouses in some tribal homes.

Sport

Board games

Nekito and LittleTacTic

Symbols

Rituals

Siond-or Wiskum (Sound of Wisdom)

The Sound of Wisdom ritual originated from the kingdom of Jung and it is popular in Nestor. The ritual is done in complete silence and people dance to a from of sign language telling a the story of the spirit of woods and nature.

Notable People

  • Tonk Stillone
  • Kawosi vil Gorey
  • Genbo Catin
  • Nissar el Gun
  • Xar Mulca
  • Ian Elkin