Cerakote-coated for corrosion resistance; self-cleaning gas system
Accessories
Under-barrel grenade launcher (40mm), Picatinny rails for lights, lasers, or additional optics
Cultural design
Engraved Wolgos insignias and customizable kill tally plate
Special use cases
Crowd control (less-lethal mode), frontline combat, long-range precision fire
Notes
Cannot be operated by humans. The weight makes it unwieldy, the ergonomics are not optimized for humans, and the recoil will dislocate human shoulders and may cause fractures.
Iron sights with holographic or magnifier compatibility
Accessories
Tactical rails for optics, lights, or lasers; breaching muzzle
Cultural Design
Subtle Wolgos insignias; designed for dominance and practicality
Standard Supplementary Shells
Americium-241 Shrapnel Rounds
Shrapnel-with cavitated bubbles with radioactive Americium-241 Nitrate, causing deep wounds and radiation poisoning. Designed for long-term incapacitation and psychological warfare.
Thermite Shells
Loaded with thermite to burn through armor, barriers, or flesh. Effective for breaching and anti-material combat.
Fragmentation Slugs
Slugs that shatter into high-velocity fragments on impact. Causes massive internal damage and is difficult to treat. Ideal for unarmored targets.
Notes
Standard supplementary shells complement regular 25×120mm gauge ammunition. Designed exclusively for Wolgos; unsuitable for human use due to size, weight, and recoil.
Integrated 2× optic with rangefinder and thermal imaging
Standard Supplementary Grenades
High-Explosive (HE)
Standard fragmentation grenade with a large blast radius (~15–20 m). Effective against personnel and light vehicles.
Thermite
Grenade filled with thermite, burning at 2,500°C (4,500°F). Melts through armor, vehicles, and fortifications. Ideal for breaching.
White Phosphorus (WP)
Dispenses burning white phosphorus and choking smoke. Causes intense thermal and chemical burns and is used for area denial and flushing enemies out of cover.
Sarin Gas
Releases a potent nerve agent that causes paralysis and respiratory failure. Effective for bunker clearing and incapacitating large groups.
Iridium-192 Radiological
Dispenses radioactive dust with a half-life of ~73 days, ensuring short-term contamination. Causes acute radiation poisoning and area denial. Note: These grenades have a limited shelf life due to isotope decay.
Notes
Grenades are designed to complement the launcher’s heavy-duty role. Radiological grenades must be deployed quickly due to the short half-life of Iridium-192.