Notable programming in Hergom: Difference between revisions
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Fang and Feather is a beloved and generationally appreciated hand-drawn animation cartoon for children that harks back to the late days of the Bind when the franchise was born as a comic strip in newspapers, and in 7631, the comic strip was adapted to television and film. The franchise depicts a white wolf and black raven duo with a penchant for mischief and adventures where they come across antagonists set on spoiling their fun or hurting them or their friends. Fang (the white wolf) and Feather (the raven who wears a mark made from a hollowed-out skull) must best their foes and set things right. The show is noted for its warm, cute style and gratuitous cartoon gore when the protagonist best their foes; for example, it depicts cartoon evisceration, blood, entrails and various creative maiming and violence. | Fang and Feather is a beloved and generationally appreciated hand-drawn animation cartoon for children that harks back to the late days of the Bind when the franchise was born as a comic strip in newspapers, and in 7631, the comic strip was adapted to television and film. The franchise depicts a white wolf and black raven duo with a penchant for mischief and adventures where they come across antagonists set on spoiling their fun or hurting them or their friends. Fang (the white wolf) and Feather (the raven who wears a mark made from a hollowed-out skull) must best their foes and set things right. The show is noted for its warm, cute style and gratuitous cartoon gore when the protagonist best their foes; for example, it depicts cartoon evisceration, blood, entrails and various creative maiming and violence. | ||
The show is aimed at younger Wolgos children and has had a continuous run on television and cinematic appearances in the last forty-nine years. It has spawned a franchise of comics, lunch boxes, treats, decorations, toys, and a theme park popular across Hergom. | The show is aimed at younger Wolgos children and has had a continuous run on television and cinematic appearances in the last forty-nine years. It has spawned a franchise of comics, lunch boxes, treats, decorations, toys, and a theme park popular across Hergom. For many wolgos, the duo has come to mark their childhood, and it is clearly seen as a stable of modern Wolgos culture, with the show regularly broadcasted on the '''Bheron-Nosdom''' network at sunset as Wolgos children wake up for school. Internationally, the show has had a much more muted impact outside Wolgos communities, but some foreign networks have broadcast a dubbed version as an adult audience curiosity cartoon. | ||
Despite its entertainment focus, the show has been formulated for Wolgos children in their destructive phase. The clear intention is to encourage children to express their destructive needs in ways that engender community and encourage them into a more constructive phase and expression. The protagonist's gory actions are always in the service of their well-being that of their community and friends with foes usually being external forces of aggression or danger, and to help them understand animal sentience. Nevertheless, the show can be noted for its lack of vilification of humans, as all characters are anthropomorphic animals. |
Revision as of 23:53, 15 September 2024
Children's programs
Vh1anghos Peth1r̥kwe - Fang and feather
Fang and Feather is a beloved and generationally appreciated hand-drawn animation cartoon for children that harks back to the late days of the Bind when the franchise was born as a comic strip in newspapers, and in 7631, the comic strip was adapted to television and film. The franchise depicts a white wolf and black raven duo with a penchant for mischief and adventures where they come across antagonists set on spoiling their fun or hurting them or their friends. Fang (the white wolf) and Feather (the raven who wears a mark made from a hollowed-out skull) must best their foes and set things right. The show is noted for its warm, cute style and gratuitous cartoon gore when the protagonist best their foes; for example, it depicts cartoon evisceration, blood, entrails and various creative maiming and violence.
The show is aimed at younger Wolgos children and has had a continuous run on television and cinematic appearances in the last forty-nine years. It has spawned a franchise of comics, lunch boxes, treats, decorations, toys, and a theme park popular across Hergom. For many wolgos, the duo has come to mark their childhood, and it is clearly seen as a stable of modern Wolgos culture, with the show regularly broadcasted on the Bheron-Nosdom network at sunset as Wolgos children wake up for school. Internationally, the show has had a much more muted impact outside Wolgos communities, but some foreign networks have broadcast a dubbed version as an adult audience curiosity cartoon.
Despite its entertainment focus, the show has been formulated for Wolgos children in their destructive phase. The clear intention is to encourage children to express their destructive needs in ways that engender community and encourage them into a more constructive phase and expression. The protagonist's gory actions are always in the service of their well-being that of their community and friends with foes usually being external forces of aggression or danger, and to help them understand animal sentience. Nevertheless, the show can be noted for its lack of vilification of humans, as all characters are anthropomorphic animals.