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{{CountryInfobox
[[Aedelish_Cultural_Norms_and_Traditions]]
| Nation name = Republic of Aedeland
| Nation native name = ''Folkeveldet Æðelantë''
| flag = Aedeland flag.png
| coa = Aedeland emblem.png
| flag link = Flag of Aedeland
| coa link = Arms of Aedeland
| Motto = ''Det er Vinds vilje''<br>"That is Vind's Will"
| Anthem = ''Úrðr stýrir um hvar''<br>Fate rules over everywhere ({{wp|Old Norse language|Stoldavic}})
| anthem link = Úrðr stýrir um hvar
| map = Aedeland_Map.png
| capital city link = Ærilar
| largest city = Ålesund
| official language link = Aldsegian language
| official language = Aldsegian
| other languages =
| ethnic group link =
| ethnic group = Aldsay, Stoldish, Cheltai
| Religion = Sunna Orkanan
| Demonym = Aedelmen, Aedelish
| government type = [[Unitarianism|Unitarian]] authoritarian republic
| Leader 1 title = Fører
| leader1 = Adam Bjorksen
| Leader 2 title = Lord Martial
| leader2 =  Hjalmar Mikilsen
| legislature = [[Alþingi of Aedeland|Alþingi]]<br><small>[[Lögrétta]]<br>[[Folkmot]]</small>
| event1 = Aldsegian Rising
| date1 = 7XXX
| total area = xxx
| water percentage = xxx
| total population = xxx
| population density = xxx
| economy type = Market capitalist, semi-{{wp|Mutualism (economic theory)|Mutualist}}
| GDP total = TBA
| GDP per capita = TBA
| currency link = Standarværdi (≡)
| currency symbol =
| inequality index = TBA
| development index = TBA
| time zone = +0
| driving side = right
| calling code = +TBA
| internet code = .adl
}}
'''Aedeland''' ([eɪdəland], Aedelish: Fólkríki Æðelantë), officially the Republic of Aedeland, is a nation located in Western Stoldavia.  Aedeland is the # most populous state in Anaria. Aedeland's capital is Ålesund, while its largest metropolis is Ærilar. The country's other major cities are Ayrendæl, Storhavn, Vintersæte, Ascolat, and Störmheim.


==Etymology==
== How to tell if you're an Aedelish ==
Aedeland, or sometimes Adeland, is a transcription of Æðelantë meaning "Land of the Aedels" in Aedelish. The name is derived from the compound of the Aedelish words æðel and lantë. Both words are derived from Old Aedelish. Aedel is the endonym of the Southern Aldsay of Stoldavia derived from the ancient Aldsegian tribe, also known in ancient histories as the Adelphi, from whom the Aedelmen of Vestureyjar claim descent. Æðel is derived from Old Aedelish æðall cognate with aðall, æþele, and proto-Aedelish aþalaz. All of which are derived from proto-Anario Jorvic at-al which combines at(i) "over, beyond, super" and al "to nourish." Lantë is derived from Old Aedelish and is cognate with land and with Old Aedelish landą. From proto-Anario Jorvic "lendh" land, heath.


== History ==
* You live with your wife and five children in modest but well built tract housing in a suburb of one of Aedeland's larger cities with a lawn and a small garden.  You own the home which was purchased and likely constructed by you with a subvention and an interest-free loan from the government.  Your house is equipped with modern appliances that are built to outlive you. Your family owns one similarly over-built automobile. You do not expect to live in this home the rest of your life but probably will.
 
* You work at a nearby factory, mill, or farm and the income you earn supplements your citizen's dividend. You work very hard for one to two eight hour shifts a week which are referred to as ''teikntaka'' (lit. token work)''.''  You appreciate employment and remember the stories your father and grandfather told you about how hard it was for them to find work when they were young.  You believe whole heartedly in Aedelish meritocracy. You are eager to contribute to the success of your employer and hope you will rewarded with a promotionYou receive at least two weeks of paid holiday a year (at least once you have taken your family to Achilleion) and will collect a pension at age 45.   
* ''Main article: [[Timeline of Aedeland]]''
* Your family eats a high protein unrefined diet and many in your district own livestock that are kept in common grazing fields for private consumption. You and your family spend much of your free time tending your garden and livestock. The rest of your free time is spent on hobbies which are referred to as elskataka (''lit. love work).'' Nearly all of Aedeland's service economy is elskataka''.''
 
* You do not have health insurance for you or your family but each of your children were born in state-sponsored birthing centersTwice annual blood work and physical examination is provided by the government but all other medical treatment is purchased as needed at market prices. Medical care for broken bones, routine surgery, or infections is excellent and comparatively affordable. Care for life threatening chronic conditions such as cancer is often cost prohibitive.  If you are disabled by illness or injury, your home loan will be forgiven.
=== Founding and Early History ===
* You were taught to read and write in Aedelish and basic arithmetic by your motherAt age six, you were "sent out" to live with neighbors or relatives - a practice that originated in Bulé culture but is now wide spreadIf you somehow weren't taught basic skills at home, you received instruction when you were enrolled in the jugend jægerkorps for boys or feyjaelīnmaervist for girls at age twelve.  As a young man the jugend-JK occupied you with bushcraft, skilled trades, hiking, military drill, marksmanship, and hunting.  Young girls were taught domestic skills and assisted at birthing centers. While in the jugendjæger you were tested several times for aptitude and fitness.  You know very few who were selected to receive an education but you acknowledge those that did were deserving. It is understood by all that acceptance almost guarantees far greater life opportunities.
 
* Your father and possibly your grandfather likely lives in the same housing tract and works at the same factory but it is unlikely that they are in close contact with their relatives. You know that this is because people moved around much more often in the past than they do now.  You don't know where your family came from originally and you have lost your regional accent.
The Constitution of 7305 unified the Aldsay peoples of Western Stoldavia under an Aedelish ethnostate shortly after the defenestration of Östervallen. This unification and ethnic consciousness marked a significant turning point in Aedeland's history and was instrumental in the collapse of the Greater Stoldavic Empire and solidified long held ethnic hostilities between the Aldsay and the other Stoldavian groups east of the Auðigrháls that exist to present day.
* The transition from the jugendjæger to the Stykene was smooth and natural.  It is highly unusual for anyone to refuse service and doing so guarantees joining Aedeland's underclass. You wished to serve in the military but were not accepted so instead joined the Styðja. You saw much of Aedeland in your two years of national service.  Some chose not to return to your district at the end of their service and chose instead to move to a new district for work that better appeals to them. Such moves are unusual and discouraged as risky but are accepted if successful.
 
* You are expected to marry soon after completing your national service but never before. An ideal match is a twenty year old man marrying a sixteen year old woman and such pairings are facilitated by ranked peer-group activities organized by the Styrkene and feyjaelīnmaervist. Married couples are expected to have at least three children - the threshold to receive an increased citizen's dividendFailing to marry and have children before 25 carries a social stigma.
=== Pan-Anarian War and Expansionism ===
* You value order, structure, and quiet.  You have very little tolerance for rule breaking.  However, you are tolerant of controversial ideas so long as the holder of these ideas conforms to expected social norms such as marriage, childrearing, appearance, in-group preference and mutual respect, and non-disruptive behaviorViolating these social norms is considered subversive is met with severe disgust.
 
*
In April 7498, the sinking of the Aedelish flagship Sørland initiated the Pan-Anarian War and precipitated Aedeland's abandonment of long held isolationists policy. Coming out of the was as the Imperial Republic of Aedeland, the Aedelish embraced Pan-Aldsegianism, a nationalist movement emphasizing the unity and expansion of Aldsegian peoples and culture that brought about a period of aggressive expansionism.
 
=== Key Annexations and Political Maneuvers ===
 
In 7518, Aedeland annexed neighboring Western HagenIn the following decades, Aedeland quietly increased its control over the island of Tauruæs and the Tzarakan Bulé Republics through operatives of the Sørtarnland Company, a powerful and influential entity in Aedeland's political landscapeThe 7536 Declaration of Supremacy marked the political annexation of Aldsegian populations in Cykeria and Achilleio, further extending Aedeland's influence and control in the region.
 
Through the Sørtarnland Company, Aedeland made several attempts to access the Phasian Ocean. The Company initially attempted to establish a heavy air route over Tharna followed by an overland expedition through the interior of Tzeraka. Both ultimately failed to establish a navigable route to the Phasian Ocean.  Aedeland next focused on establishing an overland rail route to access the Phasian Ocean through a controversial military campaign against the Ithreni-controlled West and Central Haniyyahs. The Sørtarnland Company, acting discreetly to avoid domestic opposition and constitutional obstacles, organized and financed a military operation using voluntary forces of the VæringetEast Hiniyyah, which harbored strong anti-Ithreni sentiment, was peacefully brought under control. Dhiraar Al-Azwar, a puppet of the Company, signed the Treaty of Port Amir in 7577, ceding authority to the Company.
 
At the same time, Aedeland sponsored the Treaty of Ærilar to create a strategic cartel that would monetize control over major straits, imposing tariffs and controlling maritime traffic. The assassination of its architect, Jakob Av Varung, by suspected agents of Vittmark, immediately followed the treaty's passageBefore the treaty could be enforced, the Anisoran government pursued a flag of convenience policy which enabled non-signatories to circumvent the tariffs. The 7579 Protocols of Gadalhem failed to find the political will to save the cartel and a complex legal challenge in Anisoran courts ended in frustrationAs a result of the strong Anti-Vittmarker and Anisoran sentiment in Aedeland exists to this day.  
 
=== Collapse of the Aldgesian Empire ===
The international repudiation of Aedelish foreign policy, the assassination of a prominent cabinet member, and the great cost of Aedeland's foreign adventures in the Haniyyahs led to a national crisis. Domestically, it forced the capitulation of the political leadership in Ålesund to the bankers and Company bureaucrats in Ærilar. Internationally, it isolated Aedeland from traditional allies and strengthened ties with former enemies in Helreich and Anat Tahan who had supported Aedelish ambitions. In response, the long standing ban against Häverism in Aedeland was lifted.  
 
===The Aedelish Technate===
 
Popular unrest in the spring of 7579, starting with Häverist student protests in the eastern Aedelish state of Valland, led to a nation-wide political crisis that culminated in the emergency suspension of provisions of the constitution to allow for popular democratic elections. The Häverist party won a narrow majority in both the Lögrétta and Folkmōt, known as the Bloodless Revolution. Once in power, the Häverist fully suspend the Aedelish constitution, suspended all future elections, and initiated a new system of government modeled on that of Häverist Helreich. Aedeland's colonial possessions were granted nominal independence within a new Aedelish Häverist Commonwealth.    
 
Led by a committee of Company bureaucrats assisted by preeminent scientists and academics representing the most brilliant Aedelish minds the new Häverist government implemented a plan of reform known as the Forward Initiative that completely transformed Aedelish society. To achieve their utopian ideals, the bureaucrats of the Technate quickly deteriorated into a totalitarian regime that was resented by most Aedelanders.   
 
Under the auspices of liberation, Vittmark annexed historically disputed territories in eastern Aedeland 7587. These territories, formerly home to the largest non-Aldsay minorities in Aedeland, received over a million Aedelish refugees over the next decade.   
 
The Technate and its allies suffered greatly under the Wolgos Scourge. Since mid-century, Stoldavian coal mines had began to be depleted and wartime disruptions led to hundreds of thousands of deaths in the winters of 7598 and 7599. Stoldavic coal production never recovered to pre-Scourge levels and a multi-decade economic recession followed.   
 
War and economic woes greatly diminished the power of the Häverist party in Aedeland.  Even those who believed in the progressive movement began to lose faith in the administrative state's bureaucratic sclerosis.  In the years following the war, anti-Häverists began campaigning for a restoration of republican government.  In 7605, coinciding with the Republic's tercentenary, the Research Office, the central politburo of the Technate, called for national elections to forestall protests and civil unrest. Following a landslide victory for the anti-Häverist, the Technate was dissolved and the Constitution was restored.
 
=== Reconstitution of Aedeland ===
 
Although the newly reconstituted republic presented itself as a continuation of the former, the radical reforms of the Technate made a true restoration of the 7305 Constitution impossible. Most problematic was that the ancient clan-like Aett structure upon which the old representational system was based had been forcibly destroyed and replaced by districts expressly divorced from ancestral bonds. As a result it was the Constitution of 7579 that was adopted in 7605 allowing members of both the Folkmot and the Lögrétta to once again popularly elected.  Furthermore most of the bureaucratic organs of the former Technate were rolled into a greatly expanded Home Office.  Rather than a restoration, the new republic was more a quasi-Orderist reformation of Aedelish Häverism under the guise of democratic accountability and state capitalism.
 
This restored Aedelish Republicanism was the brainchild of John Smith, the Research Office's chief political technologist.  His theory of mass de-politicization using political theater, propaganda, and infiltration to subvert political opposition was a key part of the Technate's plan of managed decline upon discovering the impending coal crisis.
 
Using ostentatiously democratic processes, the chekist administrative power continued to carry out contentious reforms with little or no opposition in the following decades. 
 
=== Sons of the Forefathers ===
The 7630s saw the rise of a nescient right-wing populist movement campaigning for a return to older ways, the expulsion of foreigners, and accountability of the administrative state.  In 7635, the group garnered a surprise electoral win but infighting within the various right wing factions kept the group from power.  Through careful negotiation and a series of brutal political purges, most of the right unified to gain controlling majorities in the 7637 Folkmot elections and near parity with the left parties in the Logretta.  The following year they exercised their political will to rebuke the centrist establishment forcing a new vote for leadership.
 
The new administration immediately set to work dismantling the administrative state.  However, the reforms were successfully challenged by the bureaucracy in the courts.  With little to show for their time in power, the right sustained heavy losses in the 7640 election.  However, the head of the 
 
== Geography of Aedeland ==
Aedeland is located at the northern extreme of Anaria, encompassing the western third of Stoldavia. This strategic position places it at the crossroads of various seas: to the west lies the Straits of Andlát and the Thuaid Sea, also known as Vestsjøen or the Western Sea, while to the north is the Nordsjøen or Dlreukv Sea. Its eastern borders are shared with [[Vittmark]]. The Zeeängten and the Narrow Sea separate the southern part of Aedeland from [[Hallis]], and the Straits of Andlát distinguish it from [[Cykeria]] to the west.
 
=== Topography and Natural Landscape ===
Aedeland's topography is characterized by its remarkable diversity and heavy glaciation. The northern region is dominated by fertile steppes, offering expansive agricultural opportunities. In stark contrast, the central part of Aedeland is known for its high plateaus and rugged mountain ranges, largely undeveloped and wild. These mountains give way to deep valleys and rugged coasts along the western border, adding to the dramatic natural scenery.
 
One of Aedeland's most famous geographical features is its rugged coastline, intricately carved with deep fjords. These fjords, a result of glacial activity, have shaped the country's coastal landscape, creating spectacular natural harbors and breathtaking scenery. The presence of these fjords has also influenced the country's culture and history, often being featured in local folklore and mythology.
 
In contrast to the rugged central and western regions, the southern coast of Aedeland boasts fertile plains. Though fewer in number, these plains are known for their agricultural productivity. Fertile valleys, which crisscross the country, further enhance the agricultural potential of the region, acting as natural conduits for trade and communication between different parts of the country.
 
=== Highest Point ===
Mestrhorn stands as the highest point in Aedeland, a symbol of the country's diverse and imposing natural landscape. This peak, part of the central Auðigrháls range, adds to the country's rich topographical diversity, offering a stark contrast to the fertile plains and deep fjords.
 
=== Political Geography of Aedeland ===
Aedeland is a constitutional confederated republic with a bicameral legislature, known as the Althing, consisting of an aristocratic deliberative parliament, known as the Lögrétta, and a democratic auditory assembly, known as the Folkmōt. The Lögrétta is responsible for formulating and passing legislation. Members of the the Lögrétta are known as Jarldomen, meaning chief man, and are meant to represent the eldest and wisest members of society. The number of Jarldormen is set at one hundred and one and are selected every five years by staggered elections within each senior þing, known as a Héraþing, of each hundred- a geographic division containing one hundred clans, known as ætt, of approximately fifteen thousand individuals. The Lögrétta elects the Fører, Aedeland's premier, who appoints his officers with the consent of the Althing.
 
The Folkmōt reviews legislation and monitors the operation of the government. Members, known as Nefndarmen, are popularly elected every year for a two year term. Currently there are three hundred and twenty members each representing about twenty thousand individuals as determined by the last census. A census for this purpose is to be taken every seven years in what is known as the release year, frihetsåret. The Folkmoot has the power to veto, with a majority vote, any order, resolution, or vote passed into law by the Lögrétta; to declare, by a one third vote, any law to be unconstitutional, and to impeach, by a vote of two thirds majority, any jarldorman, the Fører, or his officers.
 
=== Cultural Geography of Aedeland ===
The Buálé Culture Predominantly found in Nordaland and Valland, the Buálé culture is known for its strict, hardworking farm lifestyle and puritanical interpretation of the faith. This group is easily identifiable by their distinctive black, plain dress. They exemplify a culture deeply rooted in agricultural traditions and religious conservatism.
 
'''Hárfólk and Víkingur Cultures''' In Haraland and Skoldaland, the Hárfólk and Víkingur cultures are nearly indistinguishable, with a common origin story suggesting that the Hárfólk were founded by Víkingurs who retreated to the highlands to escape the authority of the Mormuärs of Storhavn. Both groups have adapted to life on challenging and less fertile soils, forging a rugged existence. Their culture is marked by a rough style of dress, favoring coarse wool, fur, and deerskin, and they are known for their crudeness, infighting, and rebellious nature.
 
'''The Alsuæ Culture''' Found almost exclusively within Alsaeland and southern Skoldaland, the Alsuæ represent the most metropolitan of Aedeland's subcultures. The urban population in Alsaeland, which wields significant cultural influence in Aedeland, has been heavily influenced by foreign cultures, particularly from central Anaria via Achilleio and Thultannia. In contrast, the rural Alsuæ maintain more traditional cultural elements with less pronounced foreign influence. Their elaborate folk dress, often featuring colorful embroidery, scarves, bonnets, and shawls, is a notable aspect of their identity.
 
'''The Ayren Culture''' Located in the southern state of Mildeland, the Ayren culture is a liberalized variant of the northern Buálé. Blessed with mild weather and fertile soil, the Ayren are known as idyllic agriculturalists with a Provençal disposition. This culture contrasts with the more austere Buálé, reflecting the influence of their more temperate and prosperous environment.
 
== Climate ==
 
=== Western Coastal Areas and Inland Climate ===
In the western coastal areas of Aedeland, the climate is predominantly temperate. This moderate climate results largely from the influence of the Thuaid Sea (Vestsjøen) Current, which helps to regulate temperatures along the coast. This current brings milder air, preventing the extremes of temperature often found further inland or in more northern latitudes.
 
Moving inland, the climate of Aedeland changes considerably. Winters become cold, diverging from the temperate conditions on the coast. Summers in these regions are relatively cool, lacking the more pronounced warmth experienced in coastal areas. This variation highlights the significant climatic difference between the coastal and inland areas of Aedeland.
 
=== Northern Coast and Arctic Regions ===
The northern coast of Aedeland experiences a cool and rainy climate throughout the year, creating a distinct environmental zone compared to the rest of the country. Further north, in the Arctic areas of Aedeland, the climate becomes even more severe, with harsh winters characterizing these regions. The Arctic zones of Aedeland thus represent some of the most extreme climatic conditions in the country.
 
=== Capital City Climate and Southern Coast Climate ===
Ålesund, the capital and largest city of Aedeland, exemplifies the country's varied climate. It experiences an average low temperature of -4.9°C (23.2°F) in January and an average high of 22.1°C (71.8°F) in July. These temperatures reflect the temperate nature of the western coastal climate influenced by the Thuaid Sea Current.
 
Aedeland's southern coast enjoys a more favorable climate, similar to that of Amberia. This is largely due to the warm Zuidzee Current, which brings milder temperatures to the region. For example, Ærilar, the largest city in the south of Aedeland, experiences an average January low of 3.4°C (38.2°F) and an average July high of 28.9°C (84.0°F). This demonstrates the significant climatic contrast between the northern and southern regions of Aedeland.
 
== Government and Politics ==
Aedeland is governed as a [[Unitarianism|Unitarian]] authoritarian confederated republic. The central government forms part of a complex hierarchy of overlapping and competing regional governments. The structure and function of Aedeland's government reflect a deep-seated belief in the protection of individual rights and properties, as espoused by the lawgiver Guðfriður Hinn Guttlausi.
 
=== Legislature ===
The Althing At the heart of Aedeland's national government is the bicameral legislature known as the Althing, comprising two distinct bodies:
 
* Council (Lögrétta): This aristocratic and deliberative parliament is responsible for formulating and passing legislation. It consists of 101 aldermen, also known as Jarldomen (meaning chief men), who are seen as the eldest and wisest members of society. These aldermen are selected every five years by regional party leaders through staggered proportional elections within each senior regional assembly (Úbeingi) of the six Lantðabn. Seat apportionment among the Lantðabn is based on population, determined by a census conducted every seven years during the 'Release Year' (Frihetsåret).
* Assembly (Folkmødt): This democratic and auditory body is tasked with reviewing legislation and overseeing government operations. Members, known as Nefndarmen, are popularly elected in staggered elections for two-year terms. The Assembly, comprising 320 members, each represents approximately 5,000 individuals, as determined by the last census. The Folkmoot holds the power to veto laws passed by the Council, declare laws unconstitutional, and impeach officials, including aldermen, judges, the leader, or cabinet ministers.
 
=== National Leadership and Executive Cabinet ===
 
* The national leader, elected by the Upper Council, appoints an executive cabinet consisting of three secretaries: War, Foreign, and Home.
* The current elected leader of the Althing is Georg av Horda, assisted by three appointed cabinet ministers: Lord Martial Severin av Skálholt, Foreign Secretary Vilhelm av Húlarung, and Home Secretary Eiríkr av Ödlanding.
* This leadership structure emphasizes a balance of power between the elected representatives and the appointed officials, ensuring a check-and-balance system within the government.
 
=== Electoral and Political Process ===
 
* Members of the Upper Council are appointed by regional assemblies, while members of the Lower Assembly are elected through popular vote.
* The electoral process is unique in that only fathers of adult children are eligible to vote for representatives to the assembly.
 
== Political Geography ==
The provincial governments in Aedeland, known as Adl Lægrivöld, are characterized by a diverse array of local assemblies, each operating under its own unique constitution. This structure reflects the varied political and administrative landscapes across the provinces, allowing for a degree of local autonomy and governance that aligns with the specific needs and traditions of each area.
 
=== Democratic and Gerontocratic System ===
While some of these local assemblies function as democracies, a majority operate under the Hérauð system. The Hérauð system is notable for its gerontocratic nature, where governance is predominantly in the hands of elder members of the community. This system values the experience and wisdom of the older population, entrusting them with key decision-making responsibilities.
 
'''Election and Representation Process In the Hérauð system, the election and representation process unfolds in a multi-tiered manner:'''
 
# Family-Level Selection: The elder member of each family selects a representative to the Ætt, a foundational unit in the local governance structure.
# Ætt to Hérathing: Members of the Ætt then elect their representatives to the Hérathing, a larger assembly that encompasses a broader segment of the community.
# Higher Levels of Governance: These representatives, in turn, elect individuals to the higher Úbeing, continuing the chain of representation and governance. This process culminates in the selection of representatives for the Lögrétta, the uppermost level of the provincial governance structure.
 
This hierarchical representation system ensures that decision-making reflects the wisdom and experience of the elders, while also incorporating a broader base of community representation. It is a distinctive feature of Aedeland's governance, blending traditional gerontocratic principles with a structured democratic process.
 
=== Provinces ===
{| class="wikitable" style="margin: 0 auto;"
|+ Provinces of Cykeria
! Province !! Emblem !! Capital !! Population !! Landmarks & motes
!
|-
|Aeveland
|[[File:5578HHJHJ.png|frameless|80x80px]]
|Norðurljós
|365,741
|
| rowspan="12" |[[File:Path953.png|frameless|800x800px]]
|-
| Aemeland || [[File:454548888.png|frameless|80x80px]]|| Ljósavatn || 5,681,012 ||
|-
| Nordaland ||[[File:2cc38759-46fa-448f-b03a-e8b73ac57583.png|frameless|80x80px]]
| Bláfeldur || 7,410,102 ||
|-
| Alsaeland || [[File:54190.png|frameless|80x80px]]|| Ærilar (Largest city) || 14,848,148 ||
|-
| Rasakand || [[File:678ujgk.png|frameless|80x80px]]|| Eldjarnstadur || 7,510,200 ||
|-
| Haraland || [[File:78978kjl.png|frameless|80x80px]]|| Vindasel || 4,182,400 ||
|-
| Skoldaland || [[File:45545.png|frameless|80x80px]]|| Sólbrekka || 3,050,141 ||
|-
| Mildeland || [[File:860ba0ea-d802-454b-9914-4e48f47c0f80.png|frameless|80x80px]]|| Ålesund (National Capital) || 16,708,150 ||
|-
| Valland || [[File:563112ggh.png|frameless|80x80px]]|| Gullströnd || 6,102,580 ||
|-
| High Cykeria || [[File:UID45.png|frameless|80x80px]]|| Grænaborg || 941,800 ||
|-
| Great Cykeria || [[File:Rect2827.png|frameless|80x80px]]|| Bjargmundur || 120,150 ||
|-
| Polar Territories || [[File:78466IOP.png|frameless|80x80px]]|| Frostahöfn || 23,012 || N/A
|}
 
=== Cykeria ===
Aedeland has undergone significant territorial changes, with Cykeria now standing as its primary and largest province in terms of area. Situated on the Jorveh continent north of Anaria, Cykeria represents a strategic expansion of Aedeland's territory. This expansion includes the entirety of the Arctic islands and the full extent of the Arctic ice cap, as defined by its maximum reach in 7610. Historically a colony, Cykeria's status has evolved, integrating it more fully into Aedeland's provincial framework. Despite its vast area, it remains the least populated province in Aedeland, offering a unique blend of expansive territory with low population density.
 
Cykeria's significance to Aedeland extends beyond its geographical expanse. The province is blessed with exceptionally large mineral deposits, which have become a major boon to both the Aedelish economy and the national budget. The wealth of natural resources found here includes lead, cobalt, iron, platinum, and gold. These deposits are not only abundant but are also among the highest quality and most accessible to Anarian industry. The proximity of these resources to major industrial centers in Anaria makes extraction particularly lucrative, positioning Cykeria as a key player in Aedeland's economic landscape.
 
As Aedeland taps into Cykeria's rich mineral resources, there is an emerging focus on balancing economic growth with sustainable mining practices. The challenge lies in harnessing these resources in a way that minimizes environmental impact, particularly in such a sensitive and pristine Arctic region.
 
== Politics ==
Following the restoration of Aldgesian-style governance in 7651, Aedeland has transitioned away from the traditional constitutional confederated republic into a more openly and uncompromising [[Unitarianism|unitarianist]] authoritarian system. While broadly defined as unitarian, Aedeland's employment of the tenets of unitarianism are unique and somewhat contradict its traditional preference for small government. As such, a strong emphasis on regional governments is maintained, but within a competing and overlapping nested hierarchy of regional governments that are carefully controlled by the unitarian Council. This Council arbitrates between the regional governments and controls overarching domestic and foreign affairs. The national leadership comprises a leader elected by the Upper Council (Lögrétta), who appoints an executive cabinet consisting of three secretaries responsible for War, Foreign Affairs, and Home Affairs.
 
=== Legislative Bodies ===
The legislative branch, known as the Althing (Aedelish: Aluðingi), is bicameral and comprises two distinct bodies:
 
'''The Council (Lögrétta):''' An aristocratic, deliberative parliament, the Council is responsible for formulating and passing legislation. Its members, known as aldermen (Jarldomen, meaning "chief man"), are tasked with representing the eldest and wisest members of society. The Council has 100 aldermen, selected every five years through staggered proportional elections within each senior regional assembly of the six Lantðabn. Seats are allocated based on population, determined by a census conducted every seven years during the 'Release Year' (Frihetsåret).
 
'''The Assembly (Folkmødt):''' This democratic body reviews legislation and monitors government operations. Its members, known as Nefndarmen, are elected in staggered annual elections for two-year terms. Each member represents approximately five thousand individuals, as per the latest census. The Folkmoot possesses the power to veto Council-passed legislation, declare laws unconstitutional, and impeach officials, including aldermen, judges, the leader, or cabinet ministers.
 
=== Voting Rights and Electoral System ===
Despite other nations adopting progressive voting reforms and universal suffrage, Aedeland has maintained its century-old suffrage system. There is a strong sense of nostalgia for the grandeur of the Aldgesian Empire. After enduring the repression of the Elding og Þruma regime and isolated from many social advancements, there is little appetite for political innovation in Aedeland. As in the Aldgesian era, only fathers of adult children are entitled to vote for Assembly representatives. Female suffrage has not progressed, and the reactionary national zeitgeist has stifled efforts toward achieving it.
 
=== Current Leadership ===
The current elected leader (Fører) of the Althing is Adam Bjorksen. A key figure in the strong resurrection movement within the Althing, he advocates for technical modernization while upholding traditional Aldgesian morality and customs. His stance creates tension with progressive neighbors like Vittmark, though Anarian dependence on Aedelish mineral resources tempers criticism of his government.
 
=== Philosophy of Governance ===
Aedeland's governance philosophy is anchored in the protection of property and individual rights, as interpreted through traditional Aldgesian morality and customs. This philosophy shapes the entirety of Aedeland's governance, ensuring the protection and fair treatment of its citizens. Legally, a citizen is defined as an adult male, with women and children considered dependents. Unattached women and orphaned children fall under state guardianship. The legacy of the Elding og Þruma regime remains evident, with servicemen and veterans receiving benefits like judicial leniency and bureaucratic priority.
 
== Law and Order ==
 
== Foreign Policy ==
Following the restoration of democracy, Aedeland has gradually emerged from the absolute isolation characteristic of the Elding og Þruma era. However, the nation still retains a cautious approach to international relations, often described as pseudo-isolationist and protectionist. This cautious stance manifests in strict travel regulations for foreigners, who require provincial permission to traverse Aedeland, with notable exceptions for investors. Exceptions are made in more open areas like the city of Ærilar and the metro area of Ålesund, but the rest of Aedeland remains relatively closed off.
 
=== Functioning of the Foreign Office ===
The Foreign Office, led by the Foreign Secretary, plays a crucial role in shaping Aedeland's foreign policy. This office advises the Fører on diplomatic matters, including the appointment of Aedeland's representatives abroad and the accreditation of foreign diplomats in Aedeland. Traditional roles of diplomacy and consular services are carried out by the diplomatic and consular departments.
 
=== Humanitarian and Security Operations ===
The Free Corps, locally known as FK Aedeland, is a humanitarian relief organization that also runs exchange programs, showcasing a softer side of Aedeland's foreign policy. On the security front, the Confederation Skyggejegere, translating to "Shadow Hunters," focuses on preventing foreign espionage and influence within Aedeland. This body also engages in limited intelligence gathering and investigates international crimes involving Aedelmen.
 
=== Reconnecting with Former Colonies ===
A key aspect of Aedeland's foreign policy is re-establishing connections with former colonial territories, particularly Bule and Achilleion. Efforts to reignite cooperation and trade have seen mixed results. Relations with Achilleion have been more successful, buoyed by warm memories of historical ties and ongoing cross-cultural connections. Bule, in contrast, has drifted into the Wolgos sphere of influence, limiting Aedeland's engagement. Despite this, both nations maintain diplomatic relations and cultural exchanges
 
== Military ==
The military philosophy of Aedeland is encapsulated in the words of Nuðruðulan av Gangr, the First Lord Martial of the Pan-Anarian War: "In war, men might fight for Aedeland, but they die for their regiment." This sentiment underscores the deep bond and loyalty within the military units. The Aedelish military, known as the Styrkene, consists of four main branches: the Huæren (Army), Sjøstyrkene (Navy), Valkyrja (Air Force), and Styuðja (Support Services).
 
=== Historical Context and Evolution ===
Traditionally, Aedeland's constitution forbade the maintenance of a standing army. However, the Elding og Þruma regime marked a significant shift, leading to the establishment of a professional standing army. Currently, the Styrkene maintains a professional cadre of seventy thousand personnel, with the capacity to mobilize an additional two million from the active regimental militia as needed.
 
There is a mandatory service requirement for all males. Upon reaching 18 years of age, they must serve a minimum of two years in a local regimental militia. Alternatively, they can opt for four years of non-combat service in the Styuðja or Free Corps. This system ensures a continuous supply of trained personnel who can be called upon in times of national need.
 
=== Naval Capabilities - The Sjøstyrkene ===
Aedeland's navy, inherited a sizable fleet from the Elding og Þruma regime. Under the current administration, Aedeland has continued to maintain a formidable navy, capable of defending its territory and projecting power in the North Anarian region. It is one of the few navies in Gotha with blue water capabilities, allowing for operations in open oceans. However, these capabilities are somewhat limited compared to the bulk of its naval forces, which are designed for regional dominance.
 
=== Modern Military Outlook ===
In modern times, Aedeland's military focuses on maintaining a balance between traditional defense capabilities and the needs of a professional, modern force. The Styrkene is structured to ensure national security, protect territorial integrity, and contribute to international peacekeeping efforts as necessary. The emphasis on regimental loyalty and the blend of professional and militia forces reflect Aedeland's unique approach to military organization, deeply rooted in its historical and cultural ethos.
 
== Economy ==
 
== Culture ==
 
=== Naming Conventions ===
Historically Aedelish naming conventions closely followed the Stoldavic convention with a given name followed by the extended familial byname including the "av" preposition.  Unlike some Stoldavic neighbors, Aedelish names did not distinguish social class.  Under the late First Republican era, the naming convention loosened giving rise to occupational and topographical surnames largely adopted by foreigners and the merchant classes. 
 
Under the Technate traditional naming conventions were considered antiquarian and vaguely sympathetic to Vittmark. As a result, they were largely abandoned in favor of the Eastern Stoldavian family names.  For most Aedelaners this simply required only the omission of the preposition.  However, enthusiastic Haverist adopted Anarian sounding surnames offering a complete break from old paternalistic associations.  Children of the state eugenic programs received generic Hallish surnames, such as John Marshall and James Stalford. 
 
== Community ==
 
=== The Fundamental Unit: The Ætt ===
In Aedeland, the kin group known as the Ætt, comprising approximately three thousand members, is the fundamental unit of society. Each Ætt functions as a polis, led by a council of Ældermenn, known as an Ættuðingi. This council represents the eldest member of each constituent Húbas. There are about ten thousand politically recognized Ætt in Aedeland, which are organized into one hundred Héra.
 
=== Land and Expansion ===
The ancestral land, known as Ættsrett, is integral to Aedelish society. Originating from territories of Aldsegian tribes, these lands are held in allodium and traditionally cannot be partitioned. The growth of an Ætt often necessitates expansion, traditionally achieved through displacement of neighboring Ætt or transferring members to smaller ones. Post the First Stoldavic Empire's collapse, this expansionist approach led to conflicts among Ætt until the colony period in the Interregnum. Friduric's unification in 7162 curbed these conflicts, driving Aedelmenn to seek new territories abroad. In contemporary times, with foreign land acquisition unfeasible, Ætt focus on developing existing lands. This drive can lead to local urbanization, particularly if an Ætt hasn't stabilized in size.
 
=== Ancestral Halls and Great Halls ===
[[File:Ade resort sky.png|thumb|200x200px|Example of a federated venture, A sky result located in the nations mountainous interior]]
Each Ættsrett features an ancestral hall, serving as the political, economic, and social hub of the community. Here, the Ættuðingi meets, and it often houses the elders of the Ætt. While most halls are were traditionally constructed in the vernacular timber-framed hall house style or fortified castles and lavish palaces for powerful Ætt. In modern times, these halls have morphed into versatile community centers located in urban settings, equipped with facilities like conference rooms, recreational areas, and cultural spaces. They serve as a testament to the Ætt's adaptability, merging their rich heritage with contemporary societal demands.
 
Many Ættsrett governance foundations retain an agrarian ideal and maintaining large fields known as free holds if possible, farmed in strips by individual families. In addition to these fields, there are common meadows, pasture lands, woodlands for timber, and communal greens for social events. Private fenced land, such as paddocks, orchards, and gardens called closes, and hunting parks are also common. Large or less well off Ættsrett may maintain a system of allotments or lease land for other Ættsrett  for their members to enjoy, in other cases federations of Ættsrett  may hold lands in common which they may use to build more ambitious projects such as sky and coastal resorts for their members and for profit.
 
=== Communal Living and Support Systems ===
Life within the Ætt is highly communal, with members expected to care for each other, creating a lifelong support system that fosters stable families. While it's common for unmarried men to seek opportunities far from their traditional lands or settlements, most individuals spend their entire lives on the Ættsrett. Those who do leave for distant lands and cities are expected to tithe 5% of their earnings to the Ætt.
 
Modern Ættsrett are becoming increasingly dynamic, addressing contemporary societal needs while upholding traditional values. Educational programs, healthcare initiatives, and support systems for the elderly and youth are integrated into the community framework. This approach ensures that while the Ætt members embrace modernity, they remain deeply connected to their roots and heritage.
[[Category:Countries]][[Category:Anaria]][[Category:Aedeland| ]]

Latest revision as of 00:54, 28 July 2024

Aedelish_Cultural_Norms_and_Traditions

How to tell if you're an Aedelish

  • You live with your wife and five children in modest but well built tract housing in a suburb of one of Aedeland's larger cities with a lawn and a small garden. You own the home which was purchased and likely constructed by you with a subvention and an interest-free loan from the government. Your house is equipped with modern appliances that are built to outlive you. Your family owns one similarly over-built automobile. You do not expect to live in this home the rest of your life but probably will.
  • You work at a nearby factory, mill, or farm and the income you earn supplements your citizen's dividend. You work very hard for one to two eight hour shifts a week which are referred to as teikntaka (lit. token work). You appreciate employment and remember the stories your father and grandfather told you about how hard it was for them to find work when they were young. You believe whole heartedly in Aedelish meritocracy. You are eager to contribute to the success of your employer and hope you will rewarded with a promotion. You receive at least two weeks of paid holiday a year (at least once you have taken your family to Achilleion) and will collect a pension at age 45.
  • Your family eats a high protein unrefined diet and many in your district own livestock that are kept in common grazing fields for private consumption. You and your family spend much of your free time tending your garden and livestock. The rest of your free time is spent on hobbies which are referred to as elskataka (lit. love work). Nearly all of Aedeland's service economy is elskataka.
  • You do not have health insurance for you or your family but each of your children were born in state-sponsored birthing centers. Twice annual blood work and physical examination is provided by the government but all other medical treatment is purchased as needed at market prices. Medical care for broken bones, routine surgery, or infections is excellent and comparatively affordable. Care for life threatening chronic conditions such as cancer is often cost prohibitive. If you are disabled by illness or injury, your home loan will be forgiven.
  • You were taught to read and write in Aedelish and basic arithmetic by your mother. At age six, you were "sent out" to live with neighbors or relatives - a practice that originated in Bulé culture but is now wide spread. If you somehow weren't taught basic skills at home, you received instruction when you were enrolled in the jugend jægerkorps for boys or feyjaelīnmaervist for girls at age twelve. As a young man the jugend-JK occupied you with bushcraft, skilled trades, hiking, military drill, marksmanship, and hunting. Young girls were taught domestic skills and assisted at birthing centers. While in the jugendjæger you were tested several times for aptitude and fitness. You know very few who were selected to receive an education but you acknowledge those that did were deserving. It is understood by all that acceptance almost guarantees far greater life opportunities.
  • Your father and possibly your grandfather likely lives in the same housing tract and works at the same factory but it is unlikely that they are in close contact with their relatives. You know that this is because people moved around much more often in the past than they do now. You don't know where your family came from originally and you have lost your regional accent.
  • The transition from the jugendjæger to the Stykene was smooth and natural. It is highly unusual for anyone to refuse service and doing so guarantees joining Aedeland's underclass. You wished to serve in the military but were not accepted so instead joined the Styðja. You saw much of Aedeland in your two years of national service. Some chose not to return to your district at the end of their service and chose instead to move to a new district for work that better appeals to them. Such moves are unusual and discouraged as risky but are accepted if successful.
  • You are expected to marry soon after completing your national service but never before. An ideal match is a twenty year old man marrying a sixteen year old woman and such pairings are facilitated by ranked peer-group activities organized by the Styrkene and feyjaelīnmaervist. Married couples are expected to have at least three children - the threshold to receive an increased citizen's dividend. Failing to marry and have children before 25 carries a social stigma.
  • You value order, structure, and quiet. You have very little tolerance for rule breaking. However, you are tolerant of controversial ideas so long as the holder of these ideas conforms to expected social norms such as marriage, childrearing, appearance, in-group preference and mutual respect, and non-disruptive behavior. Violating these social norms is considered subversive is met with severe disgust.